Blender Git Loki
Git Commits -> Revision a7e250e
Revision a7e250e by Ton Roosendaal (master) December 2, 2004, 14:52 (GMT) |
Bug fix #1937 In unified render, halos can give black/colored overflows. Found it this happens with halos that are behind the camera clipping range. Halo clip just had some weird code for panorama corrections... In the provided .blend of report found 3 more glitches; - after render particle system with Material Ipo, values for material were not restored correctly - Meshes with particles didn't draw axis (draw extra) on correct location - Same as above, axis didn't draw in selected color. |
Commit Details:
Full Hash: a7e250e85caa6f0fbf85446614b90db991b3c9e5
SVN Revision: 3566
Parent Commit: 38f9dc0
Lines Changed: +18, -8