Blender Git Loki
Git Commits -> Revision a8ad20c
Revision a8ad20c by Nicholas Bishop (soc-2010-nicolasbishop) June 6, 2010, 17:03 (GMT) |
* PBVH can now iterate over mask data coming from a mesh (not multires yet) * The paint_mask_set operator can be used to create a mask layer and fill it with zeroes, ones, or random data (for testing) * gpu_buffers will display the mask layer (again, only for regular meshes not multires grids yet.) |
Commit Details:
Full Hash: a8ad20c31cd47d6d78c910cc2d689ea534873b9d
SVN Revision: 29277
Parent Commit: 73ab6f7
Lines Changed: +43, -23
7 Modified Paths:
/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/blenlib/BLI_pbvh.h (+15, -3) (Diff)
/source/blender/blenlib/intern/pbvh.c (+7, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+3, -3) (Diff)
/source/blender/gpu/GPU_buffers.h (+4, -4) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+12, -9) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/blenlib/BLI_pbvh.h (+15, -3) (Diff)
/source/blender/blenlib/intern/pbvh.c (+7, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_mask.c (+3, -3) (Diff)
/source/blender/gpu/GPU_buffers.h (+4, -4) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+12, -9) (Diff)