Blender Git Loki

Git Commits -> Revision ac23406

October 3, 2014, 13:09 (GMT)
OpenNL: modify SuperLU to use doubles rather than floats, for better precision.

This helps to improve the accuracy of UV unwrapping and laplacian deform for
high poly meshes, which could get warped quite badly. It's not much slower,
doubles are pretty fast on modern CPUs, but it does double memory usage. This
seems acceptable as otherwise high poly meshes would not work correctly anyway.

Fixes T39004.

Commit Details:

Full Hash: ac234067e1025dbcf0e3e25ae6ab780536ce11f7
Parent Commit: 10fee78
Committed By: Sergey Sharybin
Lines Changed: +311, -315

21 Modified Paths:

/intern/opennl/extern/ONL_opennl.h (+7, -11) (Diff)
/intern/opennl/intern/opennl.c (+51, -51) (Diff)
/intern/opennl/superlu/scolumn_bmod.c (+12, -12) (Diff)
/intern/opennl/superlu/scopy_to_ucol.c (+3, -3) (Diff)
/intern/opennl/superlu/sgssv.c (+1, -1) (Diff)
/intern/opennl/superlu/sgstrf.c (+5, -5) (Diff)
/intern/opennl/superlu/sgstrs.c (+13, -13) (Diff)
/intern/opennl/superlu/smemory.c (+54, -54) (Diff)
/intern/opennl/superlu/smyblas2.c (+16, -16) (Diff)
/intern/opennl/superlu/spanel_bmod.c (+11, -11) (Diff)
/intern/opennl/superlu/spanel_dfs.c (+3, -3) (Diff)
/intern/opennl/superlu/spivotL.c (+6, -6) (Diff)
/intern/opennl/superlu/spruneL.c (+2, -2) (Diff)
/intern/opennl/superlu/ssnode_bmod.c (+6, -6) (Diff)
/intern/opennl/superlu/ssp_blas2.c (+17, -17) (Diff)
/intern/opennl/superlu/ssp_blas3.c (+4, -4) (Diff)
/intern/opennl/superlu/ssp_defs.h (+50, -50) (Diff)
/intern/opennl/superlu/strsv.c (+3, -3) (Diff)
/intern/opennl/superlu/sutil.c (+38, -38) (Diff)
/intern/opennl/superlu/util.c (+7, -7) (Diff)
/intern/opennl/superlu/util.h (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021