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Git Commits -> Revision b268256
Revision b268256 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 23, 2015, 15:10 (GMT) |
Implemented caps for the convex hair bundle hulls. The current algorithm generates a triangle strip to fill the end of each child bundle. This is not quite ideal, because even though the base child groups are constructed to be convex, the resulting child paths can become concave again by clumping, roughness, hair dynamics etc.. This can create face inversion as well as ugly shading artifacts, so a nicer algorithm may be desirable. |
Commit Details:
Full Hash: b26825646bbbad7dee5a9c111b27a358b81a39cf
Parent Commit: 526edf8
Lines Changed: +187, -33
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+187, -33) (Diff)