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Git Commits -> Revision b2d6cd2
Revision b2d6cd2 by Sergey Sharybin (texture_nodes_refactor) October 11, 2014, 13:03 (GMT) |
Bring material nodes back to the render engine The idea is to make make it so per-tree execution data is owned by the renderer and being passed to the tree evaluation routines. |
Commit Details:
Full Hash: b2d6cd2e33f23e1c3d4dfb752e8a2bc6642152e8
Parent Commit: 98bd0b4
Lines Changed: +153, -58