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Git Commits -> Revision bab0fd1
Revision bab0fd1 by Pablo Dobarro (master) March 16, 2020, 16:45 (GMT) |
Fix visual artifacts with partially hidden meshes and mask extract The previous behaivour didn't make sense as sculpt mode was still active when switching to the new object, so it was rendering inconrrectly. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7130 |
Commit Details:
Full Hash: bab0fd13087e74709d6bfb2872f9e3ed95f99748
Parent Commit: e4077ea
Lines Changed: +3, -0
1 Modified Path:
/source/blender/editors/mesh/editmesh_mask_extract.c (+3, -0) (Diff)