Blender Git Loki

Git Commits -> Revision bb7b04b

Revision bb7b04b by Mitchell Stokes (master)
May 14, 2013, 22:52 (GMT)
BGE: A little bit of cleanup:
* Removing KX_Scene::RemoveAnimatedObject() since KX_Scene::NewRemoveObject() is already handling this.
* Don't create a new BL_ActionManager when replicating an object. Just set m_actionManager to NULL and let KX_GameObject::GetActionManager() allocate a new BL_ActionManager when one is needed.
* Use KX_GameObject::GetScene() instead of KX_GetActiveScene() in KX_GameObject::GetActionManager() to make sure we're using the object's scene instead of one where Python might currently be running from. This could avoid potential issues with playing actions for objects in other scenes.

Commit Details:

Full Hash: bb7b04bd94ee167e9561fe8b8914e3f126dd8abf
SVN Revision: 56808
Parent Commit: 50c46fb
Lines Changed: +2, -10

3 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -4) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -5) (Diff)
/source/gameengine/Ketsji/KX_Scene.h (+0, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021