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Git Commits -> Revision bf4358e
Revision bf4358e by Aaron Carlisle (master) December 30, 2021, 22:39 (GMT) |
Cleanup: Use switch to get gpu shader name Rather than using the array syntax that doesnt work in C++, use a switch state which is also much easier to read. |
Commit Details:
Full Hash: bf4358ed0c545a14686af0d91ab78d784b988def
Parent Commit: ee2b72f
Lines Changed: +17, -9
1 Modified Path:
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+17, -9) (Diff)