Blender Git Loki

Git Commits -> Revision c33ab5f

March 8, 2017, 15:18 (GMT)
Cycles: SSS and Volume rendering in split kernel

Decoupled ray marching is not supported yet.

Transparent shadows are always enabled for volume rendering.

Changes in kernel/bvh and kernel/geom are from Sergey.
This simiplifies code significantly, and prepares it for
record-all transparent shadow function in split kernel.

Commit Details:

Full Hash: c33ab5fe6b7cdfb360c364b1bf710e6d5cde4b28
Parent Commit: 525fc16
Lines Changed: +1268, -617

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2020