Blender Git Loki
Git Commits -> Revision c41b93b
July 23, 2021, 15:12 (GMT) |
XR: Fix for Viewport Denoising Artifacts Addresses T76003. When using VR with Eevee and viewport denoising, scene geometry could sometimes be occluded for one eye. Solution is to use a separate GPUViewport/GPUOffscreen for each VR view instead of reusing a single one for rendering. Reviewed By: Julian Eisel, Cl�ment Foucault Differential Revision: https://developer.blender.org/D11858 |
Commit Details:
Full Hash: c41b93bda5328ce13faf7048dfd38708e6486b6a
Parent Commit: eb43477
Lines Changed: +68, -31
6 Modified Paths:
/intern/ghost/GHOST_Types.h (+4, -0) (Diff)
/intern/ghost/intern/GHOST_XRSession.cpp (+4, -0) (Diff)
/intern/ghost/intern/GHOST_XrSession.h (+1, -0) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_draw.c (+11, -5) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_intern.h (+7, -1) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_session.c (+41, -25) (Diff)
/intern/ghost/intern/GHOST_XRSession.cpp (+4, -0) (Diff)
/intern/ghost/intern/GHOST_XrSession.h (+1, -0) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_draw.c (+11, -5) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_intern.h (+7, -1) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_session.c (+41, -25) (Diff)