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Git Commits -> Revision c6528b3
Revision c6528b3 by Campbell Barton (master) May 31, 2008, 19:01 (GMT) |
bufgfix for [#13584] SIGSEV in fluid bake with large amount of small fluid objects the maximum number of objects (255) wasnt being checked, added a check before baking. also changed bakeing to use G.scene->base rather then G.main->objects since these can be in other scenes, from linked groups, or used only by python so they should not be used for baking. it also meant having a domain in 2 scenes would fail with an error. Nils, could be good to have a dynamic number of bakeable objects. |
Commit Details:
Full Hash: c6528b3cd4d3507c9ae5b9cfa70d832731d95aec
SVN Revision: 15072
Parent Commit: 32de0da
Lines Changed: +27, -6
1 Modified Path:
/source/blender/src/fluidsim.c (+27, -6) (Diff)