Blender Git Loki
Git Commits -> Revision c812d2a
Revision c812d2a by Ton Roosendaal (master) April 29, 2005, 08:18 (GMT) |
Two fixes in one commit. - The ortho render recode had a weak method to calculate the Z value of the render coordinate (shi.co[2]). Worked OK for normal render, but not in unified, giving big errors in Ortho Unfied render. Solved with proper math, using face equation a*x+b*y+c*y=d. Dunno why I didn't do it in first place. :) - Bug fix #2493. Edge render gave much different result for Ortho. This was due to overflows in the integer math filtering zbuffer values. Cleaned it op properly, preventing any integer overflow now. |
Commit Details:
Full Hash: c812d2ac20c351eb8aa4f1dbc8b9a468acda7e39
SVN Revision: 4333
Parent Commit: 1eadd45
Lines Changed: +68, -47