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Git Commits -> Revision ce3aabb
Revision ce3aabb by Campbell Barton (master) April 26, 2009, 21:23 (GMT) |
Rewind own commit that aimed to make converting meshes faster at startup. Some files probably need to have UV's welded so better do this even though it seems inefficient. |
Commit Details:
Full Hash: ce3aabb4e78b16f570db9268b4a71b762d36b290
SVN Revision: 19932
Parent Commit: f8239c8
Lines Changed: +7, -8
1 Modified Path:
/source/gameengine/Rasterizer/RAS_TexVert.cpp (+7, -8) (Diff)