Blender Git Loki

Git Commits -> Revision ce6cc75

June 28, 2018, 13:31 (GMT)
GPUTexture: Refactor to have more flexibility.

New features:
- Get mipmap level size from a texture.
- Use explicit GPUDataFormat to specify how the input (or output) data
is formated when uploading (or reading) texture data.
- Can upload different mipmap level after base level.

Commit Details:

Full Hash: ce6cc756c3fb252706f4a6497cc9926241cde3ec
Parent Commit: a154906
Lines Changed: +351, -161

3 Modified Paths:

/source/blender/blenfont/intern/blf_glyph.c (+2, -2) (Diff)
/source/blender/gpu/GPU_texture.h (+22, -3) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+327, -156) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021