Blender Git Loki
Git Commits -> Revision d1ee195
Revision d1ee195 by Thomas Szepe (master) October 11, 2015, 11:41 (GMT) |
BGE: Adding a screenshot function to game actuator Extending the existing game actuator with a screenshot function, to give also non programmers the ability to take screenshots in the BGE. Reviewers: lordloki, campbellbarton, moguri Reviewed By: lordloki, moguri Subscribers: lordloki, Genome36 Projects: #game_engine Differential Revision: https://developer.blender.org/D651 |
Commit Details:
Full Hash: d1ee195260c3676eb822a0025167ea8a785ccfa5
Parent Commit: 3748bbf
Lines Changed: +25, -3
7 Modified Paths:
/source/blender/editors/space_logic/logic_window.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+3, -2) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+3, -2) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -0) (Diff)