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Git Commits -> Revision d4396ea

Revision d4396ea by Lukas Toenne (hair_system)
August 4, 2014, 12:38 (GMT)
Simple hair contact point debugging using a ghost object per hair point.

The rbDynamicsWorld is now also exposed in the types header for the RBI
API, because currently we need direct access to some Bullet properties.

User pointers for collision objects now point to a generic
rbCollisionObject base class, so we don't run into trouble when
explicitly casting to rbRigidBody.

Points can not be copied explicitly any more, because it makes internal
point variables invalid that are hard to track. Bullet itself also does
not like direct copies of btRigidBody ...

Commit Details:

Full Hash: d4396ea29d5d97724a9b1d4ec3f41bd35c7ed18c
Parent Commit: 52c3687
Lines Changed: +109, -52

9 Modified Paths:

/intern/rigidbody/rb_bullet_api.cpp (+7, -15) (Diff)
/intern/rigidbody/rb_internal_types.h (+37, -9) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -0) (Diff)
/source/blender/hair/HAIR_capi.cpp (+1, -1) (Diff)
/source/blender/hair/intern/HAIR_curve.cpp (+0, -22) (Diff)
/source/blender/hair/intern/HAIR_curve.h (+0, -3) (Diff)
/source/blender/hair/intern/HAIR_scene.cpp (+1, -1) (Diff)
/source/blender/hair/intern/HAIR_solver.cpp (+58, -1) (Diff)
/source/blender/hair/intern/HAIR_solver.h (+2, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021