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Git Commits -> Revision d948bd6

July 30, 2021, 14:51 (GMT)
Bezier Spline: Add a more generalized insertion utility

This logic is from the curve sundivide node, used to add points with
proper handles in between two existing points. However, the same logic
is used for trimming of Bezier splines, and possibly interactive point
insertion in the future, so it's helpful as a general utility.

The logic is converted to depend on a bezier spline instead of being
static. A temporary segment spline can be used for the latter use case.

Commit Details:

Full Hash: d948bd616d0f825a29b0efbf60526039e678c91c
Parent Commit: 6beb133
Committed By: Fabian Schempp
Lines Changed: +84, -44

3 Modified Paths:

/source/blender/blenkernel/BKE_spline.hh (+12, -0) (Diff)
/source/blender/blenkernel/intern/spline_bezier.cc (+40, -0) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc (+32, -44) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021