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Git Commits -> Revision d985751
Revision d985751 by Jacques Lucke (master) January 13, 2021, 11:44 (GMT) |
Geometry Nodes: improve Point Distribute node This greatly simplifies the Point Distribute node. For a poisson disk distribution, it now uses a simpler dart throwing variant. This results in a slightly lower quality poisson disk distribution, but it still fulfills our requirements: have a max density, minimum distance input and stability while painting the density attribute. This new implementation has a number of benefits over the old one: * Much less and more readable code. * Easier to extend with other distribution algorithms. * Easier to transfer more attributes to the generated points later on. * More predictable output when changing the max density and min distance. * Works in 3d, so no projection on the xy plane is necessary. This is related to T84640. Differential Revision: https://developer.blender.org/D10104 |
Commit Details:
Full Hash: d985751324a81d0227d163981cc561968a88ff68
Parent Commit: ed1042e
Lines Changed: +179, -469
1 Deleted Path:
/source/blender/nodes/geometry/nodes/node_geo_point_distribute_poisson_disk.cc (+0, -281)