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Git Commits -> Revision dee74c2
Revision dee74c2 by Brecht Van Lommel (master) April 22, 2013, 14:27 (GMT) |
Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport and preview running at the same time. It seems there's something in OSL/LLVM that's not thread safe, but I couldn't figure out what exactly. Now all renders share the same OSL ShadingSystem which should avoid the problem. |
Commit Details:
Full Hash: dee74c299ff345bfd4d516db5f55d7fb255db5d7
SVN Revision: 56208
Parent Commit: 919ecbe
Lines Changed: +110, -55