Blender Git Loki
Git Commits -> Revision e4e66c9
Revision e4e66c9 by Martin Poirier (master) January 13, 2008, 22:20 (GMT) |
=== Transform Snap === Snapping for object mode Changes: - Transform snap now working in object mode and not just mesh edit mode - Shift-Tab can be used to toggle snap on/off inside transform too (no more Esc,toggle,restart) - Object mode snap: Closest uses the bounding box corners of all selected objects, Median uses object center and Center uses transform center (same as edit mode). - Object mode snap: all visible meshes can be used to get the snapping point (unlike edit mode snap which is limited to selected mesh: this might be adjusted to make edit mode snap use all visible too). To Do: - Add "Active" snap target method: use active object (or mesh element) as snap target - Add snapping capabilities to Scale - (Maybe) Add "Near pointer" snap target method: use selected element that is closest to mouse pointer as snap target. Active could probably accomplish that already in a less confusing manner, so I might skip this. |
Commit Details:
Full Hash: e4e66c9aa429dde5b38985f54af9e1336c4b6fa0
SVN Revision: 13224
Parent Commit: d660e29
Lines Changed: +91, -25
6 Modified Paths:
/source/blender/include/BIF_transform.h (+2, -0) (Diff)
/source/blender/include/transform.h (+1, -1) (Diff)
/source/blender/src/header_view3d.c (+2, -2) (Diff)
/source/blender/src/space.c (+2, -2) (Diff)
/source/blender/src/transform_conversions.c (+2, -0) (Diff)
/source/blender/src/transform_snap.c (+82, -20) (Diff)
/source/blender/include/transform.h (+1, -1) (Diff)
/source/blender/src/header_view3d.c (+2, -2) (Diff)
/source/blender/src/space.c (+2, -2) (Diff)
/source/blender/src/transform_conversions.c (+2, -0) (Diff)
/source/blender/src/transform_snap.c (+82, -20) (Diff)