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Git Commits -> Revision e847bcf

Revision e847bcf by Campbell Barton (master)
May 11, 2009, 21:35 (GMT)
BGE Doc updates thanks to Roelf de Kock

--- Notes from Roelf, maybe some other BGE devs could help resolve these
Here is what I have so far. I've left "TODO's" were there needs to be some more comments.

The following things also need to be resolved:

-KX_VehicleWrapper.getWheelOrientationQuaternion looks like it should return a quaternion but if I look at the code it looks like it returns a rotation matrix.

-I still need to find out what exactly KX_VehicleWrapper.getWheelRotation is. I've got the return type but I would like to add some explanation for what it actualy means (and units if any).

-BL_Shader.setNumberOfPasses ignores the parameter but from the comment in the code it looks like the parameter that is being set (it is harcoded to be =1) in setNumberOfPasses is not used. So I'm not sure if this method should be documented at all.



Commit Details:

Full Hash: e847bcf784f2f5b8006d836789fb0c42a0d68e35
SVN Revision: 20162
Parent Commit: 0aeaf08
Lines Changed: +283, -263

4 Modified Paths:

/source/gameengine/PyDoc/BL_Shader.py (+162, -145) (Diff)
/source/gameengine/PyDoc/epy_docgen.sh (+1, -1) (Diff)
/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py (+37, -26) (Diff)
/source/gameengine/PyDoc/KX_VehicleWrapper.py (+83, -91) (Diff)
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