Blender Git Loki
Git Commits -> Revision e8aaea0
Revision e8aaea0 by Chris Want (master) January 27, 2004, 06:08 (GMT) |
Armature related fixes and cleanups: * Armatures that had constraint targets inside other armatures weren't transform()-ing correctly * Issues with lattice deformed objects that are parents of bones when rendering an animation. Seems to be mostly OK now with the exception of the first rendered frame -- weird bugs like this have plagued blender for ages, which leads me to believe that RE_rotateBlenderScene() is a piece of garbage that nobody understands (especially me). * made a few helper functions to clean up some repeated code related to clearing constraint status and rebuilding displists. |
Commit Details:
Full Hash: e8aaea0b63c19c3defbf9fe48612a387ab05de9f
SVN Revision: 2024
Parent Commit: c225bf1
Lines Changed: +68, -54
7 Modified Paths:
/source/blender/blenkernel/BKE_constraint.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/constraint.c (+22, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+2, -0) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+1, -1) (Diff)
/source/blender/src/drawview.c (+8, -31) (Diff)
/source/blender/src/editobject.c (+32, -15) (Diff)
/source/blender/src/headerbuttons.c (+1, -7) (Diff)
/source/blender/blenkernel/intern/constraint.c (+22, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+2, -0) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+1, -1) (Diff)
/source/blender/src/drawview.c (+8, -31) (Diff)
/source/blender/src/editobject.c (+32, -15) (Diff)
/source/blender/src/headerbuttons.c (+1, -7) (Diff)