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Git Commits -> Revision eb0fb1e

October 10, 2017, 14:18 (GMT)
Sculpt Mode: 2D falloff option

This makes brush influence into a tube instead of a sphere.
It can be used along the outline of a mesh to adjust it's silhouette.

Note that all this takes advantage of changes from vertex paint,
from testing this seems useful so exposing from the brush options.

Commit Details:

Full Hash: eb0fb1eb138978123733ec7e0659179c608a5c65
Parent Commit: 65e3d54
Committed By: Rohan Rathi
Lines Changed: +304, -205

11 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+7, -4) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+57, -17) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+9, -25) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+202, -135) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+8, -1) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+11, -2) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+2, -7) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+6, -0) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+0, -12) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021