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Git Commits -> Revision f3bef40

Revision f3bef40 by Arystanbek Dyussenov (master)
February 18, 2012, 06:22 (GMT)
#collada animation import, bugfix #29082

Fix skeletal animation import for <rotation>, <scale> and <translate> transform types.

Tested for correctness visually using Seymouranim2.dae from and animated creatures from DKGamesModels folder (from private section of the same site). The results match the results in FXComposer-2.5.

Since this is a fix towards correct reading of collada, it shouldn't break existing compatibility with Second Life.

Commit Details:

Full Hash: f3bef40b0cf2a10bcffedae6c5235e3f5537670f
SVN Revision: 44221
Parent Commit: c628f04
Lines Changed: +157, -27

2 Modified Paths:

/source/blender/collada/AnimationImporter.cpp (+155, -27) (Diff)
/source/blender/collada/AnimationImporter.h (+2, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021