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Git Commits -> Revision f3d60c6
Revision f3d60c6 by Howard Trickey (master) February 27, 2021, 23:51 (GMT) |
Fix T85948 Exact boolean crash with some nonplanar ngons. Triangulating ngons could fail with the method that was being used: projecting along the dominant normal axis and then using CDT. It could fail if the ngon has self crossings or might be so after the described projection. Switched to using projection along the normal itself, and also to using polyfill which produces some kind of triangulation no matter what in such circumstances. This will also likely be faster if there are a lot of ngons in the meshes, since the exact arithmetic CDT was being used before, and now float arithmetic is used. |
Commit Details:
Full Hash: f3d60c68ef469a9a9de8d5dc4d7dbbd168950ceb
Parent Commit: 92743cc
Lines Changed: +41, -86
1 Modified Path:
/source/blender/blenlib/intern/mesh_boolean.cc (+41, -86) (Diff)