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Git Commits -> Revision fe9b1c6

Revision fe9b1c6 by Brecht Van Lommel (master)
August 31, 2012, 15:01 (GMT)
Fix #32458: changing UV image in image editor not working when the active face
was not selected. Now changed it so that the active face must also have its
UVs shown in the image editor to be used as the source of the image shown.

Commit Details:

Full Hash: fe9b1c644f6dbfb531f23f9c4b4af53a3488abbb
SVN Revision: 50292
Parent Commit: 78c181f
Lines Changed: +35, -22

11 Modified Paths:

/source/blender/bmesh/intern/bmesh_marking.c (+6, -3) (Diff)
/source/blender/bmesh/intern/bmesh_marking.h (+1, -1) (Diff)
/source/blender/editors/include/ED_mesh.h (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_utils.c (+3, -3) (Diff)
/source/blender/editors/mesh/mesh_navmesh.c (+1, -1) (Diff)
/source/blender/editors/space_image/space_image.c (+5, -4) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_draw.c (+2, -2) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+3, -2) (Diff)
/source/blender/editors/uvedit/uvedit_unwrap_ops.c (+11, -3) (Diff)
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