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Git Commits -> Revision febcbdc

Revision febcbdc by Matt Ebb (master)
October 22, 2008, 02:59 (GMT)
Tweaked rendering inside a volume to always return alpha 1.0.
This fixes an issue which darkened the render from inside a
volume with sky or premul on. Still need to find a good way to
get an alpha value back into the shader (for compositing etc)
without getting the render distorted by premul.

Commit Details:

Full Hash: febcbdcfcd5e7f7a480f7980410eec853ef04a5e
SVN Revision: 17162
Parent Commit: 652e4b5
Lines Changed: +3, -2

1 Modified Path:

/source/blender/render/intern/source/volumetric.c (+3, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021