Blender Git "experimental_gp_weight" branch commits. Page: 81 / 122 August 17, 2017, 15:37 (GMT) | New VFX pixelate modifier
| August 16, 2017, 13:58 (GMT) | Support MSVSC 2017 15.3.0 (compiler 19.11)
The compiler version has changed in the last VS2017 update to 1911 and the old 1910 version is not working anymore. | August 16, 2017, 12:11 (GMT) | Rename function
| August 16, 2017, 11:21 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| August 16, 2017, 11:03 (GMT) | Change const type
Add const modifier to eval_ctx defiition to follow merged code rules. | August 16, 2017, 08:33 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| August 16, 2017, 08:28 (GMT) | Fix error in Onion skinning
THe onion was not working because when create derived_gpf, the next and prev frames were set to NULL by error.
| August 15, 2017, 17:06 (GMT) | New options to copy colors attenuated
| August 15, 2017, 10:16 (GMT) | Fix segment fault when draw polygons
| August 14, 2017, 14:52 (GMT) | Cleanup typo error
| August 14, 2017, 14:33 (GMT) | Cleanup comments
| August 14, 2017, 14:19 (GMT) | Change Blur algorithm
| August 14, 2017, 13:49 (GMT) | New buffer use in Blur modifier
The previous version created a loop with the framebuffer. Now a ping pong framebuffer is used.
| August 13, 2017, 15:56 (GMT) | Fix error in change Palette
Must change all frames not only active
| August 13, 2017, 11:02 (GMT) | Change default values
| August 12, 2017, 08:48 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| August 11, 2017, 15:30 (GMT) | Reorganize VFX modifiers code
| August 11, 2017, 15:16 (GMT) | Second step to include Pixel Factor
This add the final changes to use pixfactor in shaders
| August 11, 2017, 15:08 (GMT) | First step to include Pixel Factor
This is equal to old commit but step by step to avoid z-depth error. Doing the commit more granulate allow to debug better the code.
| August 11, 2017, 14:35 (GMT) | |
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