Blender Git Loki

Blender Git "fracture_modifier-master" branch commits.

Page: 112 / 129

February 1, 2014, 12:11 (GMT)
memory leaks fixed
January 31, 2014, 22:31 (GMT)
made fill optional with bisect
January 31, 2014, 21:12 (GMT)
tested different bisect fill algorithms; triangle fill on triangulated input turns out to be best
January 31, 2014, 18:33 (GMT)
changed memorystream back to real file, what a performance boost !
January 31, 2014, 17:10 (GMT)
added shard count / shard id to gui, tested performance, its very lousy compared to my earlier modifiers
January 31, 2014, 11:50 (GMT)
made fracture algorithm selectable
January 31, 2014, 11:23 (GMT)
added bisect as second fracture algorithm
January 31, 2014, 09:08 (GMT)
tiny fix, boolean works without flipping the loops as well (except suzanne)
January 30, 2014, 21:36 (GMT)
boolean fracture works ! (atleast partially, suzanne produces still errors)
January 30, 2014, 20:03 (GMT)
still a "negative" result, somewhere the normals need to be flipped, but how ??
January 30, 2014, 18:08 (GMT)
Merge branch 'refs/heads/boolean_fracture' into fracture

Conflicts:
intern/bsp/extern/CSG_BooleanOps.h
intern/bsp/intern/BOP_CarveInterface.cpp
January 26, 2014, 22:56 (GMT)
some fix attempts for flipping the face orientation, fail...
January 26, 2014, 21:53 (GMT)
first attempt of direct communication between blender<->carve layer and fracmesh, fail because normals are inverted....
January 26, 2014, 12:48 (GMT)
saving fracture to blend and loading from it
January 26, 2014, 11:05 (GMT)
Removed the vertco member in Shard, this was previously used for
simulation but is not needed any longer.
January 26, 2014, 10:58 (GMT)
Extended the BKE_create_fracture_shard funktion with a 'copy' argument,
so we can pass over arrays without having to do double alloc.
January 26, 2014, 10:50 (GMT)
some memory leaks fixed, but some left, and attempt for writefile
January 26, 2014, 10:13 (GMT)
parsing and createdm makes valid mesh now
January 26, 2014, 00:42 (GMT)
parsing of voro++ data should work now, but a crappy mesh appears, hmm
January 25, 2014, 22:36 (GMT)
attempt to parse voro++ data from string, not working yet
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021