Revision 809402e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 19, 2015, 13:55 (GMT) |
still fighting with proper transformations in case of multiple fractures |
Revision 30b3ebb by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 18, 2015, 20:40 (GMT) |
dynamic fracture: fixed transformation calculation |
Revision d00f617 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 18, 2015, 18:33 (GMT) |
dynamic fracture: works a bit more stable now, but still lacks proper transformation calculation and speed takeover from parent to child rigidbodies |
Revision 360c01c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 18, 2015, 14:29 (GMT) |
dynamic fracture: attempts with loading and saving, and proper caching, still highly unstable |
Revision ec90dcb by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 17, 2015, 20:04 (GMT) |
first commit of dynamic fracture, still highly unstable, needs fixes in storage handling and memory management |
Revision 1e5c376 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 7, 2015, 17:52 (GMT) |
fix: crash when using fractal boolean with 1 shard and split shards and other misbehavior (boolean did not create valid rigidbodies, so objects were stuck in the air with 1 shard and fast bisect / fast bisect fill created 1 shard too much everytime) |
Revision f168ba8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 19, 2015, 07:54 (GMT) |
fix: passive vertexgroup was ignored |
Revision 728f259 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 7, 2015, 16:46 (GMT) |
fix: loading subobject group modifiers correctly again |
Revision 4f9941a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 7, 2015, 15:10 (GMT) |
fix: modifier will respond now to manual changes in transformation (setting values numerically, clear transformations, apply transformations and origins) and ghost setting should be respected properly now with mesh collision shape |
Revision f369be7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2015, 11:43 (GMT) |
previous merge went wrong somehow, several parts of mesh data transfer code were missing |
Revision 4e7f37c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2015, 09:32 (GMT) |
compile fixes due to merge |
Revision 85cb9a2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 1, 2015, 09:31 (GMT) |
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.74-release' into fracture_modifier Conflicts: intern/cycles/render/scene.cpp release/datafiles/blender_icons.svg release/datafiles/blender_icons16/icon16_mod_data_transfer.dat release/datafiles/blender_icons32/icon32_mod_data_transfer.dat release/scripts/startup/bl_ui/properties_data_modifier.py source/blender/blenkernel/BKE_blender.h source/blender/blenkernel/BKE_customdata.h source/blender/blenkernel/BKE_data_transfer.h source/blender/blenkernel/BKE_mesh_remap.h source/blender/blenkernel/intern/customdata.c source/blender/blenkernel/intern/data_transfer.c source/blender/blenkernel/intern/data_transfer_intern.h source/blender/blenkernel/intern/deform.c source/blender/blenkernel/intern/mesh_mapping.c source/blender/blenkernel/intern/mesh_remap.c source/blender/blenkernel/intern/object.c source/blender/editors/include/UI_icons.h source/blender/editors/object/object_data_transfer.c source/blender/editors/space_outliner/outliner_draw.c source/blender/makesdna/DNA_modifier_types.h source/blender/makesrna/intern/rna_modifier.c source/blender/modifiers/MOD_modifiertypes.h source/blender/modifiers/intern/MOD_datatransfer.c source/blender/modifiers/intern/MOD_util.c |
Revision 000dfc0 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:39 (GMT) |
Point submodules to the final release tag |
Revision dedfd0c by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:26 (GMT) |
Branch is not really a release state! |
Revision 08f7b20 by Joshua Leung / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Bugfix: Fix for crash when trying to create new action in Shape Key DopeSheet mode When the active object had no shapekey data, trying to create a new action from the Shape Keys mode of the DopeSheet would crash. The segfault here was a silly regression caused by my earlier Action Stashing work. However, the old (pre-Action Stashing) code here also wasn't that great either. While it didn't crash, it would still silently create a new action, even if that could not get assigned/used anywhere. To prevent both of these problems from happening again, I've added additional null checks, as well as beefing up the poll callback here to forbid keyframing |
Revision 4f57f15 by Antonis Ryakiotakis / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44077 material update fails in textured mode when VBOs are off. The issue has been here since we changed drawing code for meshes to use vertex arrays instead of immediate mode when VBO was off. Basically we should now always invalidate the GPU objects regardless of the VBO setting in the preferences. The bug has been there since 2.73 at least, but what made it apparent now is that new version resets preferences and as an extension the VBO flag. Should be included in final 2.74 release |
Revision a555fa5 by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44201: Crash Deleting Hierarchy in Outliner Typical error using '->next' member of a freed linked list item. A bit trickier even here, since we have some recursion... Trivial fix for nasty crasher, safe for 2.74 imho? |
Revision 5ca0cf3 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Remove use_invert_vertex_group use_ prefix To match other modifiers. |
Revision 5ca59f7 by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T41191: Custom Loop Normals Viewport shading not updating when set from py script Missing update tagging... Safe for 2.74. |
Revision 5e92d12 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44137: bpy.path.is_subdir fails `bpy.path.is_subdir("/abc/def/ghi","/abc/de")` incorrectly returned True |
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