Blender Git Loki

Blender Git "fracture_modifier" branch commits.

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October 18, 2014, 08:27 (GMT)
simpler and cleaner reimplementation of clustering algorithm, caused crash before
October 12, 2014, 15:13 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier
October 11, 2014, 13:22 (GMT)
memoryleak fix, forgot to free nor_tree in some cases
October 11, 2014, 12:31 (GMT)
fix for messed up mesh if object is moved out of particle range, and some clarification for sub object group (last attempt to fix failed again, hrm)
October 10, 2014, 18:30 (GMT)
fix for: comparison with wrong rigidbody count caused deactivation of the cache and simulation was not cached any more
October 10, 2014, 14:29 (GMT)
dont use BLI_findlink for first shard (can access directly) and load shards into correct "parent" struct
October 10, 2014, 14:07 (GMT)
crash fix when fracturing, missed initalization of listbase and quiet some warnings
October 10, 2014, 13:55 (GMT)
replaced Shard pointer to arraypointer by ListBase for FracMesh->shard_map in DNA, for fracture modifier
October 10, 2014, 08:43 (GMT)
forgot to calculate volume of whole object in mass calculation, leading to each shard having the same mass
October 9, 2014, 21:34 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier
October 9, 2014, 20:55 (GMT)
reactivate fracture modifier object deform motionblur support, was disabled with last commit
October 9, 2014, 20:28 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier

Conflicts:
source/blender/editors/physics/CMakeLists.txt (reverse-merged from commit c9769a68082d334b002c449ad204de5acb93967b)
October 9, 2014, 17:27 (GMT)
memory leak fix for text fracture / sub object groups
October 9, 2014, 15:13 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier

Conflicts:
source/blender/editors/physics/CMakeLists.txt
October 9, 2014, 14:29 (GMT)
explaining comment: "need to distinguish between mesh and non-mesh objects for fracture modifier" and quiet some warnings
October 9, 2014, 14:24 (GMT)
removed unnecessary conversion from radians to degrees (internally) and using degrees just in the UI
October 9, 2014, 12:55 (GMT)
replaced rigidbody count function (avoiding 3 different loops over rigidbodies) and quiet some warnings
October 9, 2014, 11:52 (GMT)
cleanup: automatic code styling with uncrustify_clean.sh
October 8, 2014, 19:27 (GMT)
closed some memory leaks when calculating shard mass and after fracture (C++ cell struct)
October 8, 2014, 11:02 (GMT)
added new setting for fracturing with particle sources, in most cases you want to use the particle
birth coordinates as pointsource, but you can override this to get the coordinates of the current particle simulation state. But as the particle cache is kinda broken and shows wrong positions at beginning if simulation has been run before, this can lead to errors. Best practice is to keep this option enabled, only disable if you really need to !
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021