Blender Git Loki

Blender Git "fracture_modifier" branch commits.

Page: 109 / 130

May 8, 2014, 17:34 (GMT)
and even more gui cleanup
May 8, 2014, 12:16 (GMT)
further gui cleanup
May 7, 2014, 23:09 (GMT)
fracture gui cleanup
May 7, 2014, 16:31 (GMT)
another crash fix attempt for refreshing constraint data on running / cancelled fracture
May 7, 2014, 15:43 (GMT)
partial fix for crash at refresh constraints during fracture, or after cancelling it
May 7, 2014, 08:52 (GMT)
prevent fracture modifier removal when job is running
May 7, 2014, 08:16 (GMT)
added running flag to prevent main thread from modifier execution when job runs, avoids crashes
May 6, 2014, 23:59 (GMT)
added (as experimental setting) the possibility to execute the fracture process as separate threaded job, but this crashes still very often, need to copy the modifier and stuff to a separate context and copy back afterwards
May 6, 2014, 12:38 (GMT)
some code cleanup, and attempt to find memoryleaks, but some are still present, sigh... again customdata related...
May 5, 2014, 21:33 (GMT)
avoid crash when refresh after split to islands was missing and file was saved, but this is inconsistent sometimes, requiring an additional refresh possibly (due to memoryleaks possibly)
May 5, 2014, 11:02 (GMT)
customdata fix for split islands
May 5, 2014, 10:55 (GMT)
storage of split islands should work now...
May 4, 2014, 15:38 (GMT)
halving "improvement" made it only much worse performancewise, so keep the old one
May 4, 2014, 12:47 (GMT)
added split shards to islands option... but with complex objects you need gazillions of constraints to hold this together... very very slow...
May 4, 2014, 09:11 (GMT)
another pointcache interpolation fix....
May 4, 2014, 00:45 (GMT)
possible fix for pointcache interpolation error with rigidbodies and subframes
May 2, 2014, 18:10 (GMT)
hmm motionblur did work now ? strange... so commiting this as well
May 2, 2014, 18:03 (GMT)
attempt to enable deform motionblur, FAIL... (object is not rendered at all)
May 2, 2014, 15:50 (GMT)
enabled dependsOnTime...
May 2, 2014, 14:18 (GMT)
fixed the halving again
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021