February 26, 2020, 08:27 (GMT) |
Merge branch 'master' into greasepencil-object |
February 25, 2020, 18:21 (GMT) |
Merge branch 'master' into greasepencil-object |
February 25, 2020, 17:00 (GMT) |
GPencil: Cleanup loops and replace by macros |
February 25, 2020, 16:52 (GMT) |
GPencil: Fix Array modifier order and remove Keep on Top There is one limitation in the order. As the Layer position is on top of array element, if the object has several layers, the order is by layer. To keep the full object on back, merge all layers in one of the original object. |
February 25, 2020, 16:52 (GMT) |
GPencil: Reorganize Array modifier code Still pending foix the sort issue. |
February 25, 2020, 14:46 (GMT) |
Merge branch 'master' into greasepencil-object |
February 25, 2020, 11:50 (GMT) |
GPencil: Fix time modifier After the change of the loop, the time modifier was not evaluated. |
February 25, 2020, 10:37 (GMT) |
GPencil: Fix crash when Sculpt with Grab brush in an empty frame As the copy of the frame is done after the eval data is used, it could be possible the first time the stroke is not available. |
February 25, 2020, 10:10 (GMT) |
GPencil: Change evaluation order for modifiers Now the loop of modifiers is done before the loop of layers. This will be required to make changes in array modifier and it's more logic. |
February 25, 2020, 07:16 (GMT) |
Merge branch 'master' into greasepencil-object |
February 24, 2020, 17:59 (GMT) |
Merge branch 'master' into greasepencil-object |
February 24, 2020, 17:07 (GMT) |
GPencil: Fix distance problems in Vertex Color modifier Also, the fill is modulate with the distance |
February 24, 2020, 16:26 (GMT) |
GPencil: Cleanup - Remove unused code |
February 24, 2020, 16:25 (GMT) |
GPencil: Use Material color if not Vertex color for modifier |
February 24, 2020, 15:16 (GMT) |
GPencil: Some small tweaks to Filters in modifier panels |
February 24, 2020, 15:04 (GMT) |
GPencil: Change props to PROP_FACTOR |
February 24, 2020, 10:12 (GMT) |
GPencil: Avoid query depsgraph for every point while drawing Now, the evaluated object is calculated before. |
February 24, 2020, 09:45 (GMT) |
GPencil: Fix missing texture in first stroke The material id was not updated in eval data. |
February 24, 2020, 08:59 (GMT) |
GPencil: Cleanup duplicated code |
February 24, 2020, 08:50 (GMT) |
GPencil: Fix problem with first stroke color When use a new material, the color only changed after first stroke. This was related to the tag of the depsgraph that is done only at the end of drawing due perfromance and fast response. Now, the value is copied to the runtime data. |
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