Revision 41c45ae by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Fix multiedit having less predecence than onion skin |
Revision 41cef13 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Move batch cache functions to DRW module This is in preparation of drawing the overlays. |
Revision 55f38e4 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Edit Mode: Add support for minor features Add support for stroke color, vertex opacity and show stroke endpoints. |
Revision 75fc2bd by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Fix old implementation crashing on startup |
Revision 93c9347 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Use drawcall matrices instead of custom one |
Revision 981c49f by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Add outline overlay This does not work correctly on square & dot strokes. Also another issue is the depth blending. We need to fix the depth of the outline geometry to match the 2D projection we do in the gpencil engine. |
Revision a1285eb by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Edit Mode support. |
Revision b83692e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Replace Stroke Miter break by rounded corners Also fix stroke ends being twice too long. |
Revision d333b0c by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Disable GPencil Outline in edit mode |
Revision fb51417 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:30 (GMT) |
GPencil: Refactor: Move vertex shader logic to gpencil_common_lib.glsl This is to be able to reuse the code in other engines/shaders. |
Revision 154fa8b by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:27 (GMT) |
GPencil: Refactor: Move iterator to BKE |
Revision a0caa9e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 7, 2020, 14:27 (GMT) |
Cleanup: GPencil: Move GP_MATERIAL_BUFFER_LEN define to a common place |
January 7, 2020, 13:15 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 7, 2020, 13:14 (GMT) |
Merge branch 'master' into greasepencil-object |
January 7, 2020, 11:55 (GMT) |
GPencil: Fix wrong functions name after merge |
January 7, 2020, 10:38 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor Conflicts: source/blender/editors/gpencil/gpencil_data.c source/blender/editors/gpencil/gpencil_edit.c source/blender/editors/gpencil/gpencil_utils.c |
January 7, 2020, 10:35 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: release/scripts/startup/bl_ui/space_toolsystem_toolbar.py |
January 7, 2020, 08:16 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 7, 2020, 08:15 (GMT) |
Merge branch 'master' into greasepencil-object |
January 7, 2020, 08:10 (GMT) |
Fix T72945: Can't Change the Thickness of a Stroke |
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