February 9, 2020, 22:05 (GMT) |
Volumes: fix memory leak in grids depsgraph backup |
February 7, 2020, 11:26 (GMT) |
Merge branch 'master' into new-object-types |
February 7, 2020, 11:24 (GMT) |
Merge branch 'master' into new-object-types |
February 6, 2020, 23:26 (GMT) |
Volumes: browse VDB files from add menu, auto detect sequences, drag & drop |
February 6, 2020, 23:10 (GMT) |
Cleanup: split image sequence detection into own file, and make it reusable |
February 6, 2020, 18:47 (GMT) |
Volumes: add global volume grid cache This is used for sharing grids between multiple volume datablocks with the same filepath, and sharing grids between original and copy-on-write datablocks created by the depsgraph. |
February 6, 2020, 18:47 (GMT) |
Volumes: use principled volume by default in volume object materials This is mostly straightforward, but required some refactoring in Cycles to ensure that the default volume material does not always turn on the volume feature for GPU rendering. |
February 6, 2020, 17:04 (GMT) |
Merge branch 'master' into new-object-types |
February 5, 2020, 18:10 (GMT) |
Volume: initial support for frame sequences There is frame duration/start/offset just like images. A difference is that there are more playback modes: clip, extend, repeat, ping-pong. Still missing is auto detect of frame sequences, the duration has to be manually entered now. |
February 5, 2020, 18:05 (GMT) |
Volumes: debug logging for grid file load/unload |
February 5, 2020, 18:01 (GMT) |
Volumes: show active grid in workbench |
February 5, 2020, 09:38 (GMT) |
Merge branch 'master' into new-object-types |
February 3, 2020, 08:41 (GMT) |
Fix various build issues |
February 1, 2020, 15:01 (GMT) |
Objects: modifier stack integration for hair, point clouds and volumes This is more a prototype for testing, it's not clear yet if we want to use the existing modifier stack or immediately go to nodes. Currently working are a few deform modifiers for hair and points clouds. The infrastructure for constructive modifiers is there as well, just none are implemented. |
February 1, 2020, 13:42 (GMT) |
Hair: add initial Cycles rendering support |
January 31, 2020, 21:05 (GMT) |
UI: use full width for ID blocks in hair/pointcloud/volume properties |
January 31, 2020, 19:43 (GMT) |
Fix compile error 'data_orig' / 'data_eval' are already ID. |
January 31, 2020, 11:11 (GMT) |
Fix new object types missing for viewport visibility menu |
January 31, 2020, 10:58 (GMT) |
Volumes: expose grid data type in Python API |
January 31, 2020, 10:23 (GMT) |
Volumes: use full transform matrix for workbench drawing |
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