Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 6, 2013, 15:57 (GMT)
problem with own changes to triabgulate: calling beauty fill directly would re-allocate the faces which mean't triangulates output slots pointers became invalid. (noticed when using from py api)
February 6, 2013, 14:02 (GMT)
style cleanup: some warnigs & spelling.
Revision 8b1fb0f by Lukas Toenne
February 6, 2013, 13:59 (GMT)
Fix #34115, Group Node corrupted by frames.

The group node operators offset nodes when moving them between node trees, but this should only be done for "free", un-parented nodes not attached to a frame, otherwise the node loc is relative to the parent node.
February 6, 2013, 13:14 (GMT)
fix for building blender as a python module,
changes to internal import behavior of py3.3 broke it.
February 6, 2013, 13:07 (GMT)
some fixes for building blender as a python module again (wip, more work needed).
February 6, 2013, 12:16 (GMT)
Bugfix #34046

Linked Armature with local proxy, using feature "Custom shape at other bone" stopped working
on undo/redo.

It was actually a bug in the original commit (r26600, april 2010), storing a pointer from
the library bone into the local proxy bone.
That's strictly forbidden in Blender, but it never showed up because on every undo-redo a
complete proxy-sync was called again. To allow undo/redo I had to disable this syncing,
except for file load. Hence the feature got lost :)

The fix is simple; just store the pointer to its own local bone instead.

February 6, 2013, 11:24 (GMT)
add more path debug prints when PATH_DEBUG is defined.
February 6, 2013, 08:40 (GMT)
Code clean up translate node
added constants.
moved the code to a separate class. so it can be reused for other nodes

February 6, 2013, 04:16 (GMT)
add missing bullet header to cmake, quiet reports from 'make test_cmake'
February 6, 2013, 02:48 (GMT)
fix for crashes running some operators in background mode and some divide by zero errors.
Revision 6ff014a by Joshua Leung
February 6, 2013, 01:36 (GMT)
Bugfix [#34123] Armature "Switch Direction" doesn't work when selected bone
belongs to more than one chain

For example:
/----->C
A-->B-:
----->D

If bone B is selected, then it would get operated on twice, creating the
illusion that it had not been operated on. This is because we traverse up the
chains (child to parent) as the EditBone structure only stores parent to
children relationships only. A second invocation of this operator would then
work fine, as all the links to other bones would have been removed, thus
preventing further problems.

Fixed by tagging bones that have been operated on.
February 6, 2013, 01:28 (GMT)
enable xinerama for scons.
February 6, 2013, 00:48 (GMT)
fix [#34125] Crash when bake margin = 0
regression since 2.65, just missing NULL check.
Revision b64858c by Sergej Reich
February 5, 2013, 21:51 (GMT)
rigidbody: Use ARROWS empty draw type when creating constraints

Since we don't have constraint visualization yet, it's useful to see
where the individual axes point.
Revision 83b8cbe by Sergej Reich
February 5, 2013, 21:51 (GMT)
rigidbody: Code cleanup

Stupid oversight, don't use floats for indices.
Revision aa02ca1 by Sergej Reich
February 5, 2013, 21:51 (GMT)
rigidbody: Invert spring damping range

Before 1 was no damping, which is inconsistent with the rest of the
simulation.
Revision 6afecfe by Sergej Reich
February 5, 2013, 21:51 (GMT)
rigidbody: Don't use units for spring stiffness
February 5, 2013, 19:49 (GMT)
OSX/cmake/scons: python version foolproof
February 5, 2013, 18:24 (GMT)
OSX/cmake: Fix ypthn version for module compile
February 5, 2013, 16:16 (GMT)
New matcap collection for default in release. It's now 24 images, ordered
from regular diffuse to more shiny, stone, wax, eflective, glass and two non-realistic ones.

The menu now shows it in 3 rows. I made the previews a bit smaller, 96 pixels,
like the brushes for painting.

Thanks everyone for submitting pics! I updated the credit file too, but name
from one person is missing still, will be added next.

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021