Revision 3a4c317 by Bastien Montagne January 31, 2013, 14:25 (GMT) |
Fix UI translation partly missing in scons builds (reported by Leon Cheung and Gabriel Gazzán on ML, and lockal on IRC, thanks). The problem is that, when HAVE__BOOL is not defined (as it is the case in scons currently), BLI_utildefines.h defines bool as a standard type. Was using signed char, which makes eg "bool foo = 1024" be false (overflow)! Especially nasty when using bitflags (think we have been lucky to not have worse bugs because of that)! So changed fallback bool type to unsigned int. |
Revision ba7e37c by Brecht Van Lommel January 31, 2013, 13:44 (GMT) |
Fix #33874: active UV map chooser in uv editor should not have X button as you can't not have an active UV map. |
Revision 122a208 by Brecht Van Lommel January 31, 2013, 13:44 (GMT) |
Attempt to fix cycles OSL link error on windows 64 bit. |
Revision 7d3c6b2 by Howard Trickey January 31, 2013, 12:54 (GMT) |
Fix bevel bug #33906, unwanted distortion with skewed meshes. The code for making a rounded profile edge at a vertex needed a special case for when that profile is on the third face (the one not touched by the beveled edge) when only one edge is beveled and the three faces are not orthogonal. |
Revision ad76a8a by Bastien Montagne January 31, 2013, 12:24 (GMT) |
Fix scons building under unix. Now we should really have only *one* '/usr/lib' lib search path, in last position! Previously we could have a bunch of those, even in first position, which would e.g. prevent linking against a custom boost in /opt/lib/boost if you had a system boost installed... |
Revision 9c99bcd by Campbell Barton January 31, 2013, 11:17 (GMT) |
replace BLI_make_file_string with BLI_join_dirfile since its much more simple and does whats needed. |
Revision e661338 by Campbell Barton January 31, 2013, 11:10 (GMT) |
write all crashlogs into the temp directory (not next to blend files). |
Revision dbf54da by Campbell Barton January 31, 2013, 11:05 (GMT) |
Add Xinerama support for GHOST_GetMainDisplayDimensions() so X11 works as it should (previously would include all monitors). Now the active monitor size is used on startup. Currently the cursor position is checked for intersection with the monitor bounds to find the active screen. |
Revision 73f301c by Campbell Barton January 31, 2013, 10:42 (GMT) |
add ghost function getAllDisplayDimensions, GHOST_GetAllDisplayDimensions This returns the desktop size, not just the size of the active monitor, useful since this constrains the mouse and we dont have to detect the active monitor (which isn't so straightforward with xlib). carbon/cocoa are TODO, they still use getMainDisplayDimensions(). |
Revision 4d2efa8 by Campbell Barton January 31, 2013, 09:53 (GMT) |
start window non-maximized since this is more the `default` state for windows. (linux/win only) |
Revision baf29d8 by Miika Hamalainen January 31, 2013, 08:55 (GMT) |
Fix msvc compile |
Revision b77eccf by Campbell Barton January 31, 2013, 08:19 (GMT) |
patch [#33985] Added FModifierEnvelope control_point add remove to API from Peter Staples (batfinger) |
Revision acf04f0 by Campbell Barton January 31, 2013, 06:38 (GMT) |
fix [#34050] Regression from 2.49, "Release confirms" interferes with loop cutting |
Revision c2ee59b by Campbell Barton January 31, 2013, 05:55 (GMT) |
initializing maximized/fullscreen windows in x11 would start normal, then maximize - causing noticeable flicker. |
Revision 2945650 by Campbell Barton January 31, 2013, 05:37 (GMT) |
fix/workaround [#34026] Blender starts with too large window Minimal change to stop blender window opening across all monitors. Workaround the problem by starting maximized, and using sane defaults for non maximized window. I checked on a few different solutions to this, Using Xinerama works OK, but with different size monitors and not knowing which one the window-manager will pick in advance - this can be wrong too. Now instead of opening with the screen size, just start maximized and use a default size for the non-maximized window (clamped by the screen size). This isn't perfect since you could have 2x monitors at 1024x768, open blender, un-maximize - and blender window would cross over into the second monitor. |
Revision d7623c0 by Dan Eicher January 30, 2013, 23:54 (GMT) |
GPencilStrokePoints.add() - use MEM_recallocN to initialize newly created points |
Revision b53c6c1 by Thomas Dinges January 30, 2013, 22:21 (GMT) |
Cycles: * One more fix for Boost Linker errors with new OSL master branch. |
Revision b5c439d by Brecht Van Lommel January 30, 2013, 21:58 (GMT) |
Fix cycles windows link errors when building with OSL master branch. |
Revision 4e7b188 by Campbell Barton January 30, 2013, 21:17 (GMT) |
style cleanup |
Revision 00025c7 by Campbell Barton January 30, 2013, 21:17 (GMT) |
add BLI_mempool_as_arrayN utility function for getting the mempool as a new array (utility function currently unused). |
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