Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 21, 2012, 22:28 (GMT)
Fix 33149: LLVM caused startup crash on linux systems using Mesa llvmpipe.
Now we hide the LLVM symbols with an ld version script to avoid conflicts.

November 21, 2012, 21:42 (GMT)
Fix: Normal maps and triangulate modifier will give incorrect result on
rectangular faces after applying rotation, reported by Metalliandi

This issue is caused by floating point precision error. After applying
rotation, the edge lengths change slightly and on rectangular faces the
length comparison can be flipped. Solved by giving a slight offset to
the length calculation for the diagonal during triangulation
calculation. (Same as done during uv unwrapping)
November 21, 2012, 19:08 (GMT)
camera sensor ui fix: grey out values when not affecting camera
reviewed by Thomas Dinges (DingTo)
November 21, 2012, 15:42 (GMT)
Fix two stupid mistakes... Btw, osl now compiles with Fedora17, once llvm-3.1 has been compiled! ;)
November 21, 2012, 15:14 (GMT)
Fixes for OS X default locale: use pclose and do error checking for file read.
November 21, 2012, 14:29 (GMT)
OSX/locale: moved command up, so errorchecking also happens
November 21, 2012, 13:54 (GMT)
OSX/locale: workaround to get osx system locale from user defaults
November 21, 2012, 13:45 (GMT)
Style cleanup: mixed tabs/spaces were used for indentation in osl_closures.h
November 21, 2012, 13:41 (GMT)
Cycles: solve -Wmissing-declarations for osl kernel
November 21, 2012, 13:39 (GMT)
fix [#29633] Mirror-Y also flips Z axis
Was floating point precision error (FLT_EPSILON was too small).
November 21, 2012, 13:22 (GMT)
Fix #33257: cycles camera clipping did not work through transparent objects.
November 21, 2012, 13:13 (GMT)
Enable llvm building for fedora too.

Unfortunately, this does not solve OSL compile problem in this distro (still the same errors, looks related to gnu c++... :/).
November 21, 2012, 13:07 (GMT)
bevel: fix bug where constructed where parallel test
didn't work (angle check too sensitive). Caused some
(nan,nan,nan) results from offset_in_two_planes.
November 21, 2012, 13:00 (GMT)
Fix #33256: cycles Z pass for orthographic camera was not right, now is more
useful for e.g. fog in compositing.
November 21, 2012, 13:00 (GMT)
Fix #32796: cycles did not support image auto refresh option.
November 21, 2012, 11:57 (GMT)
Patch #33242: ffmpeg AAC/AC3 encoding

Patch by David M (erwin94), thanks!

Also made Vorbis codec using float sample_fmt, otherwise it didn't work
with new FFmpeg.

Perhaps we can make it more clear by explicitly separating audio_input_buffer
for float and integer buffers, but as far as it works i'm not so fussed about
this atm.
November 21, 2012, 11:10 (GMT)
Fix #33222: When rendering DPX it's flipped in the Image Editor

Avoid using IMB_flipy from image save callback. It will use a bit more
memory but wold be thread-safe.
November 21, 2012, 10:57 (GMT)
enable edge draw by default for new edges,
alternate fix for [#33217] Mirror Modifier not showing "Shadow" mesh in wireframe view
November 21, 2012, 10:53 (GMT)
revert r52399, fix for [#33217], will look into a different fix
November 21, 2012, 10:20 (GMT)
fix for re->partx/re->party values being different for RE_Database_FromScene() then the main render loop.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021