Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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June 12, 2012, 08:10 (GMT)
optimize jpeg2000 saving
- expand loops to avoid checks for each iteration
- use unsigned ints for looping over pixels
- use inline functions for color conversion
Revision 43d1df9 by Lukas Toenne
June 12, 2012, 07:27 (GMT)
Fix #31675 Reroute nodes aren't working for cycles.

Note that currently the reroute nodes are hardcoded to color values, which means they will not work for shader type connections (and possibly cause overhead for float and vector conversion). Looking into a solution.
June 12, 2012, 06:22 (GMT)
"Fix" for [#30704] Action Constraint mapping bug

Feature request rather than a real bug: allow constrained bone to use "object" part of the linked action, in addition to "same-named bone" part.
June 12, 2012, 04:23 (GMT)
* FIX for
- [#31777] Border Crop gives black
- [#31768] Crash when connecting a Math node to a translate node in Tiles comp
- [#31638] View node in new node compo system crashes when inside a group
* make sure a very fast vignette can be made by using a EliipseMask + Fast Gaussian blur


June 11, 2012, 22:58 (GMT)
Bugfix: no longer crashes when dverts does not exist on source.
Added release for derivedmesh.
June 11, 2012, 22:20 (GMT)
Fix for emitted objects of a particle system not rendered properly.
Problem report by octane98 in the BA Freestyle thread with a sample .blend file. Thanks!
June 11, 2012, 20:58 (GMT)
fix for using freed memory with mask point slide
-- This line, and those below, will be ignored--

M source/blender/editors/mask/mask_ops.c
June 11, 2012, 20:50 (GMT)
fix for crash drawing grease pencil attached to a tracking marker.
also fix for use of uninitialized variable for ED_clip_point_undistorted_pos().
June 11, 2012, 20:32 (GMT)
style cleanup fixed naming
June 11, 2012, 19:31 (GMT)
Couple of changes to keying node:

- Switch from gaussian-bokeh blur to mean-value which is much faster
and from matte's quality behaves not worse than gaussian-bokeh.
- Added Edge matte output so areas where black/white clipping happens
could be easily controlled.

Currently not sure if it's possible than operation returns two
buffers, so now implemented as separate clipping operation call
with specific options.

- Changed logic of detecting edges - check if most pixels within
kernel are different fits some tolerance interval.

- Added two extra options which controls how edges are detecting:

* Edge Kernel Radius defines radius of kernel within pixel's value
is checking.
* Edge Kernel Tolerance defines maximal difference between value
of current pixel and it's neigbours which are trated as belng to
the same plane )background of foreground)

Unfortunately, value for this two sliders for existing files shall
be tweaked manually. Default values are 3 for radius and 0.1 for
tolerance.
June 11, 2012, 19:31 (GMT)
Bugfix: No longer crashes when there is no dverts on target mesh from before.
June 11, 2012, 19:12 (GMT)
safety check when making a node local- make sure its already in the node tree.
June 11, 2012, 18:58 (GMT)
Fixing first part of [#31760] Assignments not working properly for Object.dimensions

Problem was in fact that non-linear-contiguous axis assignement was broken (i.e. location.xy would work as expected, but location.xz would only affect .x part)... Now all possibilities should work fine.

Did not try to fix the problem specific to obj.dimension (when assigning multiple times to this array, only the last one is taken into account - in fact, a simple print() shows that assigning to dimension is not taken into account immediately), not sure whether this is normal behavior, or if we need a specific "update" of some kind for this prop?
June 11, 2012, 18:43 (GMT)
rna read/write access to ...
node_tree.nodes.active
June 11, 2012, 18:43 (GMT)
minor changes to jpeg2k saving based on reading v1.5 source examples.
June 11, 2012, 18:16 (GMT)
add missing node RNA booleans.
June 11, 2012, 16:23 (GMT)
Add user preference "GPU Mipmap Generation" under the System/OpenGL
subpanel to calculate image mipmapping on the GPU, saving upload and
calculation time. Default is off just in case.
Revision edecf49 by Lukas Toenne
June 11, 2012, 15:28 (GMT)
Fix for node 'make group' operator in combination with frame nodes. When a selected node is attached to an unselected frame, the parent pointer would end up pointing to a different ID data block.
June 11, 2012, 13:00 (GMT)
Fix compilation of new tracker for MinGW/MinGW64
June 11, 2012, 12:13 (GMT)
minor fixes
- new compositor could use uninitialized var
- profile conversion could use uninitialized var
- set better warnings for clang+cmake.
- remove picky warnings from sphinx doc gen shell script.
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