Revision c9ddb96 by Campbell Barton June 12, 2012, 08:10 (GMT) |
optimize jpeg2000 saving - expand loops to avoid checks for each iteration - use unsigned ints for looping over pixels - use inline functions for color conversion |
Revision 43d1df9 by Lukas Toenne June 12, 2012, 07:27 (GMT) |
Fix #31675 Reroute nodes aren't working for cycles. Note that currently the reroute nodes are hardcoded to color values, which means they will not work for shader type connections (and possibly cause overhead for float and vector conversion). Looking into a solution. |
Revision 2127e62 by Bastien Montagne June 12, 2012, 06:22 (GMT) |
"Fix" for [#30704] Action Constraint mapping bug Feature request rather than a real bug: allow constrained bone to use "object" part of the linked action, in addition to "same-named bone" part. |
Revision ac5a735 by Jeroen Bakker June 12, 2012, 04:23 (GMT) |
* FIX for - [#31777] Border Crop gives black - [#31768] Crash when connecting a Math node to a translate node in Tiles comp - [#31638] View node in new node compo system crashes when inside a group * make sure a very fast vignette can be made by using a EliipseMask + Fast Gaussian blur |
Revision 9d32423 by Ove Murberg Henriksen June 11, 2012, 22:58 (GMT) |
Bugfix: no longer crashes when dverts does not exist on source. Added release for derivedmesh. |
Revision 295976b by Tamito Kajiyama June 11, 2012, 22:20 (GMT) |
Fix for emitted objects of a particle system not rendered properly. Problem report by octane98 in the BA Freestyle thread with a sample .blend file. Thanks! |
Revision 7977078 by Campbell Barton June 11, 2012, 20:58 (GMT) |
fix for using freed memory with mask point slide -- This line, and those below, will be ignored-- M source/blender/editors/mask/mask_ops.c |
Revision 234a0d8 by Campbell Barton June 11, 2012, 20:50 (GMT) |
fix for crash drawing grease pencil attached to a tracking marker. also fix for use of uninitialized variable for ED_clip_point_undistorted_pos(). |
Revision 995b9d5 by Ove Murberg Henriksen June 11, 2012, 20:32 (GMT) |
style cleanup fixed naming |
Revision 178feec by Sergey Sharybin June 11, 2012, 19:31 (GMT) |
Couple of changes to keying node: - Switch from gaussian-bokeh blur to mean-value which is much faster and from matte's quality behaves not worse than gaussian-bokeh. - Added Edge matte output so areas where black/white clipping happens could be easily controlled. Currently not sure if it's possible than operation returns two buffers, so now implemented as separate clipping operation call with specific options. - Changed logic of detecting edges - check if most pixels within kernel are different fits some tolerance interval. - Added two extra options which controls how edges are detecting: * Edge Kernel Radius defines radius of kernel within pixel's value is checking. * Edge Kernel Tolerance defines maximal difference between value of current pixel and it's neigbours which are trated as belng to the same plane )background of foreground) Unfortunately, value for this two sliders for existing files shall be tweaked manually. Default values are 3 for radius and 0.1 for tolerance. |
Revision 340e156 by Ove Murberg Henriksen June 11, 2012, 19:31 (GMT) |
Bugfix: No longer crashes when there is no dverts on target mesh from before. |
Revision 21e4b12 by Campbell Barton June 11, 2012, 19:12 (GMT) |
safety check when making a node local- make sure its already in the node tree. |
Revision cf0d350 by Bastien Montagne June 11, 2012, 18:58 (GMT) |
Fixing first part of [#31760] Assignments not working properly for Object.dimensions Problem was in fact that non-linear-contiguous axis assignement was broken (i.e. location.xy would work as expected, but location.xz would only affect .x part)... Now all possibilities should work fine. Did not try to fix the problem specific to obj.dimension (when assigning multiple times to this array, only the last one is taken into account - in fact, a simple print() shows that assigning to dimension is not taken into account immediately), not sure whether this is normal behavior, or if we need a specific "update" of some kind for this prop? |
Revision c945e03 by Campbell Barton June 11, 2012, 18:43 (GMT) |
rna read/write access to ... node_tree.nodes.active |
Revision e376cbe by Campbell Barton June 11, 2012, 18:43 (GMT) |
minor changes to jpeg2k saving based on reading v1.5 source examples. |
Revision 28fa6da by Campbell Barton June 11, 2012, 18:16 (GMT) |
add missing node RNA booleans. |
Revision 854502d by Antonis Ryakiotakis June 11, 2012, 16:23 (GMT) |
Add user preference "GPU Mipmap Generation" under the System/OpenGL subpanel to calculate image mipmapping on the GPU, saving upload and calculation time. Default is off just in case. |
Revision edecf49 by Lukas Toenne June 11, 2012, 15:28 (GMT) |
Fix for node 'make group' operator in combination with frame nodes. When a selected node is attached to an unselected frame, the parent pointer would end up pointing to a different ID data block. |
Revision 5f1eec5 by Antonis Ryakiotakis June 11, 2012, 13:00 (GMT) |
Fix compilation of new tracker for MinGW/MinGW64 |
Revision 5248ec5 by Campbell Barton June 11, 2012, 12:13 (GMT) |
minor fixes - new compositor could use uninitialized var - profile conversion could use uninitialized var - set better warnings for clang+cmake. - remove picky warnings from sphinx doc gen shell script. |
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