Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 4078 / 5574

Revision b66f7a4 by Janne Karhu
March 18, 2011, 16:35 (GMT)
Fix for [#25878] UV Scale/Rotate/Grab break with non grid snapping.
* The selected uv-vertices (the ones being transformed) weren't being disregarded as snapping targets, so moving two verts that were in the same location together was impossible.
March 18, 2011, 16:09 (GMT)
Bugfix #26462

Using "search menu" for browsing ID data (material, texture, brush)
wasn't sending an undo-push after use. This messed up undo or redo.

Revision 60ce95f by Janne Karhu
March 18, 2011, 15:31 (GMT)
New particle collisions code:
* The old collisions code detected particle collisions by calculating the
collision times analytically from the collision mesh faces. This was
pretty accurate, but didn't support rotating/deforming faces at all, as
the equations for these quickly become quite nasty.
* The new code uses a simple "distance to plane/edge/vert" function and
iterates this with the Newton-Rhapson method to find the closest particle
distance during a simulation step.
* The advantage in this is that the collision object can now move, rotate,
scale or even deform freely and collisions are still detected reliably.
* For some extreme movements the calculation errors could stack up so much
that the detection fails, but this can be easily fixed by increasing the
particle size or simulation substeps.
* As a side note the algorithm doesn't really do point particles anymore,
but uses a very small radius as the particle size when "size deflect" isn't
selected.
* I've also updated the collision response code a bit, so now the particles
shouldn't leak even from tight corners.

All in all the collisions code is now much cleaner and more robust than before!
March 18, 2011, 14:06 (GMT)
COLLADA conformance: don't write empty libraries for effect, image and animation
March 18, 2011, 13:36 (GMT)
Fix for crasher on Win XP, submitted by Kanttori.

size is 32 on XP, while sizeof(ri) gives 40. Pick the smaller one to pass to memcpy to prevent crashes.
March 18, 2011, 12:12 (GMT)
fix for building on ubuntu 11.04 (pre-release), also remove WITH_INSTALL from cache.
March 18, 2011, 10:35 (GMT)
fix for [#26533] didnt take scene strips into account, tested copy/pasting scene strips now works with audio.
March 18, 2011, 08:40 (GMT)
fixed [#26533] Audio strip mute after copy/paste
March 18, 2011, 06:36 (GMT)
fix [#26510] Crash when changing an object's property value
March 18, 2011, 05:42 (GMT)
while looking into a problem in interface.c, noticed ui_get_but_val() is called frequently when the return value isn't used (no functional change).
March 18, 2011, 02:44 (GMT)
fix for using freed memory with modal grease pencil draw.
March 18, 2011, 02:09 (GMT)
fix for error in r35590, ARRAY_LAST_ITEM was returning one item over the end of the array.
March 18, 2011, 00:12 (GMT)
fix [#26532] Does not save in specified format

old bug from r6568 (or before) in BKE_write_ibuf(), when passed TAGA format it would use whatever format the image buffer already had.
expect this is exposed by updated image saving code in 2.5x.
Revision 18494f8 by Joseph Eagar
March 17, 2011, 23:39 (GMT)
scons fix
Revision 3cb70bd by Joseph Eagar
March 17, 2011, 23:35 (GMT)
scons fix
Revision bbbbea6 by Joseph Eagar
March 17, 2011, 23:30 (GMT)
scons fix
Revision baaf0d1 by Joseph Eagar
March 17, 2011, 23:10 (GMT)
add a button for bevel to the view3d toolbar, so it has a place in the ui.
Revision 80e52ce by Joseph Eagar
March 17, 2011, 23:06 (GMT)
committed before removing debug limits, I had it so you could bevel in a negative percentage
Revision 1216fe7 by Joseph Eagar
March 17, 2011, 22:59 (GMT)
=bmesh=

Bevel! Implemented bevel (from scratch). Man is
this tool way cooler then I thought it was. Note that
uv/vcol interpolation is working (loop level data) but
vert/edge data (like vgroups) likely still needs
work.


March 17, 2011, 22:49 (GMT)
add sphinx api reference note that menu's layout.operator_context defaults to EXEC_REGION_WIN rather then INVOKE_DEFAULT.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021