Revision b06640c by Campbell Barton October 22, 2009, 16:21 (GMT) |
changed WM_OT_context_* operators to pass through if one of the members in the path is None, rather then raising an error. This means if you refer to a member of an object it will fail silently if there is no active object, but if you use an invalid attribute of the object it raises an error. The method to check this is not nice but works well enough. also removed pageup/down keys for changing the active shape since listviews can do this now. |
Revision fe823ce by Thomas Dinges October 22, 2009, 15:33 (GMT) |
Fix for Texture Tab. Influence Panel got shown even when no active slot was selected, raised errors. |
Revision d037061 by Campbell Barton October 22, 2009, 14:40 (GMT) |
after transform if strips overlap, move the frame rather then the channel to fix. useful while snap isnt working. metastrips still need to be supported. |
Revision a407a21 by Campbell Barton October 22, 2009, 12:59 (GMT) |
added back face mask mouse selection and made shift+k fill weight paint and vertex color |
Revision 7687959 by Brecht Van Lommel October 22, 2009, 09:48 (GMT) |
Shape Key UI * Curves/Surfaces now have the shape key panel as well, this is new compared to 2.4x. * The previous commit also fixed curve tilt blending for relative keys, this was writing to the wrong memory location. * Minor button tweaks |
Revision 06d57fd by Brecht Van Lommel October 22, 2009, 09:31 (GMT) |
Shape Keys Internal change to not apply the shape keys to the Mesh vertex coordinates, but rather use it as part of the derivedmesh/displist evaluation. This only has one practical advantage right now, which is that you can now make a linked duplicate and pin it's shape key to a different shape than the first object. Further, this makes shape keys correctly fit into the modifier stack design, which will help implement some other features later. Also it means the mesh vertex coordinates are now really the orco's. |
Revision ddf965b by Joshua Leung October 22, 2009, 09:15 (GMT) |
Graph Editor: Jump to Keyframes Operator now also sets the cursor value |
Revision 5777c62 by Joshua Leung October 22, 2009, 09:07 (GMT) |
Animation Editors: Menu Tweaks * Submenus displaying the options available for certain operators now will now show the hotkey for the operator on the menu entries. * Added an option for mirroring keyframes in the Graph Editor which makes use of the new cursor |
Revision c9092a6 by Thomas Dinges October 22, 2009, 06:09 (GMT) |
Patch [#19708] Add Menu Item: View3d -> View -> View Global/Local by Jeff Doyle (nfz). |
Revision 359a3d1 by Joshua Leung October 22, 2009, 03:12 (GMT) |
Two fixes: * RNA Path fixing when renaming data now checks if a path in question cannot be resolved before trying to fix it. This should reduce the number of misindentified cases I hope. * Silenced compiler warnings for EdgeSlide stuff that mingw was making about unused variables. |
Revision c825a9a by Joshua Leung October 22, 2009, 02:14 (GMT) |
Bugfix #19703: Axis Angle wont work * Transform code was not properly fixed to work with the new way that axis-angle data was stored * The order of the args for the conversion function when switching rotation representations was wrong, causing problems when switching from quaternion to axis angle (i.e. these occurred for newly created bones). |
Revision 64d4ae6 by Joshua Leung October 21, 2009, 23:05 (GMT) |
Bugfix #19707: Save Over (Ctrl+W/ Ctrl+S) anoyiance Using standard 'save' now pops up a filebrowser when the file hasn't been saved before instead of just assuming that the file should be called "untitled.blend" and dumped in the last used directory. |
Revision 180d74a by Brecht Van Lommel October 21, 2009, 20:58 (GMT) |
UI: List Template tweaks to get it a bit more usable * Mouse wheel now scrolls the list. * Up/down key and alt mouse wheel change the active item. * Adding/removing items from the list now automatically scrolls so the active item is in the view. * Shift mouse wheel changes the size of the list widget to display more items. Lazy replacement for a proper grip. * Shape key list now displays the influence value next to the name, * Also fix the range of the value slider to match the defined min/max range. |
October 21, 2009, 17:56 (GMT) |
Make compiler happy, remove doubtful non init usage. |
Revision eab1154 by Damien Plisson October 21, 2009, 15:39 (GMT) |
Cocoa / Mac: - fix set mouse cursor position in case of multi-display setting. Enables continuous grab to work when blender window is on a secondary display |
Revision 77ccb5a by Campbell Barton October 21, 2009, 14:33 (GMT) |
shape key operators and buttons for reordering |
Revision 2344d62 by Joshua Leung October 21, 2009, 10:56 (GMT) |
Silencing some compiler warnings for mingw * Unused functions * Uninitialised vars |
Revision 7685def by Joshua Leung October 21, 2009, 10:36 (GMT) |
Graph Editor: Pivot Modes for Transform It is now possible to choose from 'Bounding Box' (default), '2D-Cursor', and 'Individual Centers' as the pivot point(s) that rotation/scaling is performed around. |
Revision 3a6da12 by Campbell Barton October 21, 2009, 10:11 (GMT) |
added new context operator WM_OT_context_cycle_int, use for switching between active shape keys |
Revision 1f33a90 by Brecht Van Lommel October 21, 2009, 09:17 (GMT) |
Bugfix to allow list templates to have more than 5 rows when you set it in the python script, didn't work correct with scrolling. |
|