Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 20, 2009, 08:01 (GMT)
Attempted fix for mingw buildinfo.c compile problem.

October 20, 2009, 07:51 (GMT)
set the min size hints for x11 to prevent tiny windows messing up blenders internal ui layout
Revision 8bc1087 by Joshua Leung
October 20, 2009, 04:07 (GMT)
Fixes for Path-Renaming Fix:

* Now the old/new names get tagged with [" "] before the search and replace operation, which should alleviate problems with searching for 'bone' and ending up with all instances of 'boney' 'boney.r' etc. also getting renamed.

* Cleaned up some compiler warnings, and removed an unused function from an earlier attempt at this work.
Revision 7f133f6 by Joshua Leung
October 20, 2009, 03:44 (GMT)
Bugfix #19663: Renaming named data doesn't fix F-Curves

RNA Paths used in F-Curve, Drivers, etc. now get renamed when some data that they use gets renamed. This only works when things like Bones, Constraints, Shape Keys, and Modifiers get renamed, but other cases can get added easily.

The code here only performs simple string replacements, so there is the potential for problems when several sets of data with the same names are present. For example, if there are multiple armatures with bones that have the same names, renaming a bone on one armature (with a bone on another armature having the same name) will break all the drivers on the other one, even though they aren't really connected. However, I don't expect the aforementioned scenario to really be a problem in most production scenarios.
Revision 9e6d1c6 by gsr b3d
October 20, 2009, 02:20 (GMT)
Rearrange includes, and more fill_paths code.
October 20, 2009, 00:45 (GMT)
etch-a-ton RNA and UI, back in 2.5
October 19, 2009, 21:34 (GMT)
separate image strip length popup
October 19, 2009, 19:26 (GMT)
file browser
* the code for BLI_is_dir can be shared on Windows, no need of extra implementation - error was usage of BLI_exists instead of BLI_exist!
* left BLI_is_dir in since it's nicer to read and understand
* also removed deprecated outliner_header from MSVC projectfiles.
October 19, 2009, 19:17 (GMT)
fix for crashing when unlinking a world from a scene
October 19, 2009, 19:16 (GMT)
Consolidate tube and cylinder primitives.

Removing old add tube operator and replacing it with add cylinder. The resulting operator is called add tube, since that's the name in the menu. Other people can debate about the name and change it later if they feel like it.
October 19, 2009, 18:49 (GMT)
Some cleanup for particle edit snap.

Update comment to point at the root of the problem.
Revision 680e724 by gsr b3d
October 19, 2009, 18:44 (GMT)
Continue development of bfile system.
Still not usable, but some parts could be made more portable already.
Help welcome for MacOSX and MSWindows calls and paths.
October 19, 2009, 17:50 (GMT)
run flushTransParticles after snapping applyProject so you can project/snap particles in editmode
October 19, 2009, 17:47 (GMT)
Get 2.5 trunk to compile. this C++ code failed for gcc 3.3.

Error log:

/usr/include/gcc/darwin/3.3/c++/cmath: In function `float std::ceil(float)':
/usr/include/gcc/darwin/3.3/c++/cmath:175: error: parse error before `(' token
/usr/include/gcc/darwin/3.3/c++/cmath: In function `float std::floor(float)':
/usr/include/gcc/darwin/3.3/c++/cmath:249: error: parse error before `(' token
/usr/include/gcc/darwin/3.3/c++/cmath: In function `float std::fmod(float,
float)':
/usr/include/gcc/darwin/3.3/c++/cmath:267: error: parse error before `(' token


October 19, 2009, 17:20 (GMT)
- enable snap to work for particle editmode so you can snap onto the emitter.
theeth: maybe there needs to be a new SnapMode for this? - SNAP_SELF?, like editmode but without setting t->editob

- dont run special_aftertrans_update on scene objects when after sequencer transform
October 19, 2009, 17:18 (GMT)
Patch #19667: cmake/windows build info now has time & date,
patch by Guillaume, thanks!

October 19, 2009, 17:11 (GMT)
Fix #19618: invalid vertex group data could be created when
assign vertices without an existing vertex group, causing e.g.
armature modifiers to crash.

October 19, 2009, 17:10 (GMT)
Added old 2.4x keymap entries for Open, Save As, and Save Image, per request from Ton.
October 19, 2009, 16:55 (GMT)
Fix #19574: winbuildinfo.h error when compiling with cmake on windows. I've now removed winbuildinfo.h code and let scons on window just set environment vars like other operating systems. Note that cmake still doesn't get the date information on windows, implementation is missing for this.
October 19, 2009, 16:29 (GMT)
Bugfix: scons builds didn't print build info when running blender -v.

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