Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 9, 2009, 13:56 (GMT)
* Show Smoke Field Weights only for Domains.
October 9, 2009, 13:34 (GMT)
Bugfix for crash when clicking on "View->Properties". Was accessing unused memory here (uiBlock *block is uninitialized).
If there is the need of uiBlockEndAlign() please get the valid uiBlock pointer from somewhere!
October 9, 2009, 13:25 (GMT)
Particle Edit Mode:
* Fix crash trying to enter particle mode when the particle modifier
is disabled in the stack.
* Fix redraw being very slow due to the draw function causing the
object to be recalculated on each redraw (through PE_draw_object).

* Removed the system where PE_get_current would automatically create
the particle edit, this would run from poll() functions, which gave
all kinds of issues, now it only creates the data on enter/exit
and switching active particle system.

October 9, 2009, 12:48 (GMT)
Cocoa port :
- Fullscreen mode is back!
- Cleaner fix for tablet events handling
October 9, 2009, 12:47 (GMT)
Wrong Tooltip for Continuous Grab.
October 9, 2009, 12:34 (GMT)
wm menu freeing was using freed memory, bone-parent names were being set to "" on menu draw WHY??? - r23247, you know who you are ;)
Revision 2cf7d48 by Joshua Leung
October 9, 2009, 12:18 (GMT)
(Untested) String Replacement Function in blenlib

Currently this hasn't been tested yet, but committing this first before I potentially use it for fixing RNA-paths...
Revision 9f7038c by Joshua Leung
October 9, 2009, 12:16 (GMT)
* Warning fixes for previous commit for Modifier renaming.
* Removed some old code (depsgraph) that was already commented out
Revision 488c06d by Joshua Leung
October 9, 2009, 12:15 (GMT)
Cessen Request:

In Animation Editors, F-Curves for Pose Channel Constraints now include the Pose Channel and Constraint names in the 'owner' part of the name displayed, making it easier to identify which Pose Channel some constraint F-Curve belonged to.

e.g. The influence setting for an IK Constraint on bone "Boney"
Old Version: Influence (IK)
New Version: Influence (Boney : IK)

We can experiment with different representations of this later (maybe '>' instead of ':' ?)
October 9, 2009, 10:45 (GMT)
3D View panels now show object and bone name again, not sure it
belongs here still, but this came up often, it avoids having to
switch tabs a lot when creating things.

Also renamed uiLayoutFreeBlock to uiLayoutAbsoluteBlock.

October 9, 2009, 09:50 (GMT)
Fix some issues with showing the current textures when using
material nodes and texture nodes. Made it all use the same
give_current_*_texture functions now.

Revision 9ebcd9c by Joshua Leung
October 9, 2009, 09:48 (GMT)
A few bugfixes:

* #19583: Keying Sets list issues
Deleting a Keying Set (or a Keying Set Path) set the active index to 0, but that would mean that the first item would be selected but not visible.

* #19590: Keyframing properties of a modifier with more than one of it's type the property will highlight in all
- Modifiers now always have a unique name, so renaming a modifier should check that the name is unique. Most of the files changed in this commit were just to make sure that modifiers got unique names when they were created
- Modifiers path getter was wrapped a bit wrong (missing the "s around the name)

* Constraints Bugs
- Constraints renaming now also makes sure the names stay unique
- Fixed (or attempted to fix) compiler warnings about some enum declaration for distance constraint
October 9, 2009, 01:52 (GMT)
netrender

Support for fluid files and better support for point cache (including external cache for particles)

This also fixes a couple of bugs with frame based dependencies and with file transfer.

NOTE: With external point cache and fluids, the path needs to be relative or relative to the file (starting with //) if the files are not on a shared drive. It should eventually warn if that is not the case, but doesn't right now, so be careful.
October 9, 2009, 01:34 (GMT)
Partial revert of rev 23723

BRECHT, CHECK THIS

The change made it return RNA python properties with null data pointer instead of None.

That would make the particles and physics properties crash like this:

1. A valid property instead of None makes is seem like smoke (or other) modifier data is in context when it is Null.
2. UI code would try to access RNA properties of the (Null) modifier, which would crash
October 8, 2009, 19:32 (GMT)
scons - ignore removing _tkinter.so when its not there
October 8, 2009, 19:06 (GMT)
menus are now global (like operators), so for eg, the info add menu and the 3D add menu can be shared.
October 8, 2009, 18:40 (GMT)
Key Configuration

Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.

There's actually 3 levels now:

* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.

Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.


Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.

Revision e0c5e48 by Ken Hughes
October 8, 2009, 17:32 (GMT)
Scripts
-------

Port of MDD export script to Blender 2.5.

October 8, 2009, 17:13 (GMT)
Cocoa port :
Quick&dirty bug fix to catch ad discard tablet induced exceptions.

I'll make a clean fix upon getting a tablet to debug.
October 8, 2009, 15:50 (GMT)
bring back automerge - [#19538] automerge editing doesn't work
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