Blender Git Loki

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Revision 1b446d2 by Joseph Eagar
September 14, 2009, 06:59 (GMT)
to sphere transform hotkey is now alt-shift-s, since ctrl-shift-s was taken by save as.
Revision 84e1786 by Matt Ebb
September 14, 2009, 06:31 (GMT)
* boundbox display option was missing from object properties
Revision 894c1e9 by Joseph Eagar
September 14, 2009, 06:06 (GMT)
remove doubles uses an operator property for the merge distance. it no longer reports number of merged verts to the user, as this violates operator nonmodality and messes up last operator panel workflow.
Revision a11ef80 by Joseph Eagar
September 14, 2009, 05:00 (GMT)
2.5 mesh cleanup: merge tools all work again
September 14, 2009, 00:01 (GMT)
Smoke:
* Totally new try to get cache running
* Didn't try "bake" and such things yet

Hint
* Very verbose yet
* Please do only test new blend files, not old ones!

Please give me feedback on my blog about the old crashers.
September 13, 2009, 23:58 (GMT)
Pointcache:
* reset on object transformations
Revision ccf8475 by gsr b3d
September 13, 2009, 22:34 (GMT)
Make compiler easily to override (CC & CCC) and clean up whitespace.
Revision 492f658 by Matt Ebb
September 13, 2009, 22:33 (GMT)
New 'icon_only' wasn't actually exposed in the ui api, causing errors in the py scripts, so I added it to ItemR. Also reverted Joshua's temporary fix, which didn't seem to help much and was making the render engine menu too small.
Revision a4532b2 by gsr b3d
September 13, 2009, 22:08 (GMT)
Prepare for removal of FFMPEG from extern.
make clean and full rebuild recommended.
September 13, 2009, 21:36 (GMT)
*Changed some userpref options to enums.

*Tweaked curve UI slightly.
September 13, 2009, 20:59 (GMT)

*Ray counters (number of BB/primitive tests/hits and other raytrace counters) can now be enabled/disabled at compile-time.
#define RE_RAYCOUNTER (/source/blender/render/extern/include/RE_raytrace.h)

*Some other small organization on code

(will be disable as this only matters for testing and developping)
September 13, 2009, 19:39 (GMT)
BGE bug #19294: applying torque on a dynamic object turns it into a rigid body.
September 13, 2009, 19:37 (GMT)
Sculpt UI

*Changed Sculpt Modes Flip Direction to an enum so that you can explicitly choose Add or Subtract.
*Expanded the sculpt tool list. I realize Nicolas has a longer term plan for the brush tools, but at least now it's useable again.
September 13, 2009, 19:22 (GMT)
== FFMPEG ==

fixes 2.4-branch according to trunk:

update anim->curposition even if video frame decoding failed.
Fixes nasty issues with DV-decoding on broken frames.

Also: cleans up color conversion a little bit.

September 13, 2009, 18:09 (GMT)
use Py_SetPythonHome rather then setting environment vars PYTHONHOME and PYTHONPATH
September 13, 2009, 17:52 (GMT)
== FFMPEG ==

This fixes the underlying problem of the DV crashings - within blender
code.

Problem was, that we tried to seek on decode errors. (Unintentionally,
curposition wasn't advanced in that case). That triggered a bug within
ffmpeg, that made blender crash. My workaround fix for 2.49 actually only
prevented the crash, but didn't stop ffmpeg from only decoding black frames
after that point...

(The patch also cleans up the color conversion a little bit, by using
PIX_FMT_RGBA (still need to find a way to make it work with video files
that actually *have* an alpha channel. At least, latest FFMPEG-SVN swscaler
has the ability to use alpha.)

Looks like we can remove extern/ffmpeg now...

September 13, 2009, 17:38 (GMT)
replace curve.curve_2d True/False with curve.dimensions (2D/3D) enum suggested by William.
Revision e903632 by Joseph Eagar
September 13, 2009, 16:15 (GMT)
after some discussion, this is the replacement for the old loopcut tool: edge ring select displays a preview of the edge ring, and you can move the mouse with ctrl-alt held down and change the edge ring selection.
September 13, 2009, 15:23 (GMT)
Update project files
September 13, 2009, 13:39 (GMT)
Smoke:
* Report console error if gfx card does not support smoke drawing
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