Revision a0fa83a by Joshua Leung January 28, 2009, 02:56 (GMT) |
Graph Editor - Restored all Transform tools I've ported the transform tools for this editor as they existed in the AnimSys2 branch (minus some of the experimental pivot options which were not useful enough yet). Hotkeys are: * GKEY - transforms points as always * RKEY - rotates points (only useful for a single 'knot') * SKEY - scales points * EKEY - like in the DopeSheet, the 'extend' translation tool only moves all the keyframes on the same side of the current frame indicator as the mouse Useful tweaks ported from AnimSys2 include: * Auto-snapping is on by default for time-values on the keyframes only. Handles are not snapped (or shouldn't be). * Rotating/Scaling new keyframes using default handles (i.e. Auto-Handles) now works, as the handle is now converted to aligned so that changes can be seen. |
Revision 623659f by Joshua Leung January 28, 2009, 00:50 (GMT) |
Animato - Driver + ShapeKey bugfixes * ShapeKey conversions should now go to the correct places * Added fix for drivers to prevent crashes when no driver object is provided (Franky from BBB seems to have one such driver for some reason). * Temporarily disabled a check when evaluating drivers for whether the driver is tagged for evaluation. Drivers still need to be correctly tagged AND ordered by the Depsgraph to work correctly. |
Revision 561a9b3 by Daniel Genrich January 28, 2009, 00:43 (GMT) |
Revision 7eae208 by Brecht Van Lommel January 27, 2009, 22:09 (GMT) |
Fix for bug #18087: Editing of object name and modifiers did not work in editing buttons if the object data was linked. |
Revision 5542f25 by Brecht Van Lommel January 27, 2009, 21:26 (GMT) |
Fix for bug #18167: setting Constraint.Settings.SCRIPT checked for type Object rather than Text so did not work when assigning a text to it. |
Revision a21cdd9 by Brecht Van Lommel January 27, 2009, 21:19 (GMT) |
Fix for bug #18183: crash when using "Bake Constraints" script. The constraint remove function was not working correct, this code uses a pretty bad hack, did not clean it up, but at least it should work now. |
Revision 2e610b3 by Brecht Van Lommel January 27, 2009, 20:17 (GMT) |
Fix for bug #17961: crash with material copy/past and GLSL. |
Revision 4977609 by Brecht Van Lommel January 27, 2009, 19:59 (GMT) |
Fix for bug #18066: made UV Unwrap > Reset same as the default UV coordinates when creating a new layer. |
Revision 764168d by Ton Roosendaal January 27, 2009, 19:32 (GMT) |
2.5 Added support in threaded compositor to copy the viewer image safely away, prevents crashing especially for people using blender -E or redrawing viewer while it composites. (Note; reloading images in nodes, render result, and probably other cases have to be checked still) |
January 27, 2009, 18:36 (GMT) |
Was missing TRUE so I included extra header that had it, also fixed a call that had wrong number of args. Kent |
Revision ed55fc1 by Ton Roosendaal January 27, 2009, 18:10 (GMT) |
2.5 Bugfix; preventing crash on dividing by zero int. |
Revision 6a31e2d by Ton Roosendaal January 27, 2009, 17:54 (GMT) |
2.5 Crash in node editor, when you start a new composite. Was missing check for scene pointer |
Revision c0ee40a by Ton Roosendaal January 27, 2009, 17:12 (GMT) |
2.5 Compositor now uses threaded jobs. - updates happen per preview node! Check this file for fun: http://www.blender.org/bf/composite_image.blend (any compo node could get preview!) - had to ensure the composite data gets fully copied before it executes thread, so editing is not frustrated. - put back node buttons (missing init) - added WM_jobs api call to check for running job, illustrated with red light icon in 'use nodes' button. - added another callback to WM_jobs, to initialize. use this init to ensure you only do it when job really starts. - added an extra notifier option for WM_jobs, to signal finished job (like redraw image view) - fixed file read error, it copied the screen it read, instead of using it. - commented out annoying prints for missing ops in imagewin |
Revision b602fd8 by Ton Roosendaal January 27, 2009, 12:49 (GMT) |
2.5 Make space_ipo compile for make |
Revision 43c1532 by Joshua Leung January 27, 2009, 11:31 (GMT) |
Animato - Bugfixes + More conversion code * BorderSelect in Graph Editor now works. Was a silly 1 char missing typo. * Added conversion code for lamps and hooked up code for constraints. |
Revision f772128 by Joshua Leung January 27, 2009, 11:14 (GMT) |
Quick fix - Alt-B in Graph Editor works again... normal BKEY still doesn't though |
Revision 8078bc6 by Joshua Leung January 27, 2009, 11:09 (GMT) |
Graph Editor: * Cleaned up code for borderselect with BKEY. There's still a bug here where y-values don't seem to be getting properly checked, so nothing seems to happen. * Set up some code for transforming keyframes. It currently uses the wrong code though (i.e. it uses the code for Action Editor which is 1D not 2D, and doesn't have some of the special checks needed). More work on this later. |
Revision 2c1214f by Ton Roosendaal January 27, 2009, 08:36 (GMT) |
2.5 Fix: icons didnt show for uiMenu api. |
Revision d95d110 by Campbell Barton January 27, 2009, 08:17 (GMT) |
[#17850] Copying text from Eric4 to Blender crashes Blender The crash is caused by calling XGetWindowProperty when xevent.xselection.property is zero. Not a proper fix because clipboard can paste the data without trouble. |
Revision 83ea582 by Joshua Leung January 27, 2009, 05:04 (GMT) |
Graph Editor - Selection Tools * Mouse-Select and DeSelect All work again * Added access to constraint 'influence' value |
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