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Revision a0fa83a by Joshua Leung
January 28, 2009, 02:56 (GMT)
Graph Editor - Restored all Transform tools

I've ported the transform tools for this editor as they existed in the AnimSys2 branch (minus some of the experimental pivot options which were not useful enough yet).

Hotkeys are:
* GKEY - transforms points as always
* RKEY - rotates points (only useful for a single 'knot')
* SKEY - scales points
* EKEY - like in the DopeSheet, the 'extend' translation tool only moves all the keyframes on the same side of the current frame indicator as the mouse

Useful tweaks ported from AnimSys2 include:
* Auto-snapping is on by default for time-values on the keyframes only. Handles are not snapped (or shouldn't be).
* Rotating/Scaling new keyframes using default handles (i.e. Auto-Handles) now works, as the handle is now converted to aligned so that changes can be seen.
Revision 623659f by Joshua Leung
January 28, 2009, 00:50 (GMT)
Animato - Driver + ShapeKey bugfixes

* ShapeKey conversions should now go to the correct places
* Added fix for drivers to prevent crashes when no driver object is provided (Franky from BBB seems to have one such driver for some reason).
* Temporarily disabled a check when evaluating drivers for whether the driver is tagged for evaluation. Drivers still need to be correctly tagged AND ordered by the Depsgraph to work correctly.
January 28, 2009, 00:43 (GMT)
January 27, 2009, 22:09 (GMT)
Fix for bug #18087: Editing of object name and modifiers did not
work in editing buttons if the object data was linked.

January 27, 2009, 21:26 (GMT)
Fix for bug #18167: setting Constraint.Settings.SCRIPT checked for type
Object rather than Text so did not work when assigning a text to it.

January 27, 2009, 21:19 (GMT)
Fix for bug #18183: crash when using "Bake Constraints" script. The constraint
remove function was not working correct, this code uses a pretty bad hack, did
not clean it up, but at least it should work now.

January 27, 2009, 20:17 (GMT)
Fix for bug #17961: crash with material copy/past and GLSL.

January 27, 2009, 19:59 (GMT)
Fix for bug #18066: made UV Unwrap > Reset same as the default UV
coordinates when creating a new layer.

January 27, 2009, 19:32 (GMT)
2.5

Added support in threaded compositor to copy the viewer
image safely away, prevents crashing especially for
people using blender -E or redrawing viewer while it
composites.

(Note; reloading images in nodes, render result, and
probably other cases have to be checked still)

Revision 92b0cbd by Kent Mein
January 27, 2009, 18:36 (GMT)
Was missing TRUE so I included extra header that had it,
also fixed a call that had wrong number of args.

Kent

January 27, 2009, 18:10 (GMT)
2.5

Bugfix; preventing crash on dividing by zero int.

January 27, 2009, 17:54 (GMT)
2.5

Crash in node editor, when you start a new composite.
Was missing check for scene pointer

January 27, 2009, 17:12 (GMT)
2.5

Compositor now uses threaded jobs.

- updates happen per preview node! Check this file for
fun: http://www.blender.org/bf/composite_image.blend
(any compo node could get preview!)
- had to ensure the composite data gets fully copied before
it executes thread, so editing is not frustrated.
- put back node buttons (missing init)
- added WM_jobs api call to check for running job,
illustrated with red light icon in 'use nodes' button.
- added another callback to WM_jobs, to initialize.
use this init to ensure you only do it when job really
starts.
- added an extra notifier option for WM_jobs, to signal
finished job (like redraw image view)
- fixed file read error, it copied the screen it read,
instead of using it.
- commented out annoying prints for missing ops in imagewin

January 27, 2009, 12:49 (GMT)
2.5

Make space_ipo compile for make

Revision 43c1532 by Joshua Leung
January 27, 2009, 11:31 (GMT)
Animato - Bugfixes + More conversion code

* BorderSelect in Graph Editor now works. Was a silly 1 char missing typo.
* Added conversion code for lamps and hooked up code for constraints.
Revision f772128 by Joshua Leung
January 27, 2009, 11:14 (GMT)
Quick fix - Alt-B in Graph Editor works again... normal BKEY still doesn't though
Revision 8078bc6 by Joshua Leung
January 27, 2009, 11:09 (GMT)
Graph Editor:

* Cleaned up code for borderselect with BKEY. There's still a bug here where y-values don't seem to be getting properly checked, so nothing seems to happen.

* Set up some code for transforming keyframes. It currently uses the wrong code though (i.e. it uses the code for Action Editor which is 1D not 2D, and doesn't have some of the special checks needed). More work on this later.
January 27, 2009, 08:36 (GMT)
2.5

Fix: icons didnt show for uiMenu api.

January 27, 2009, 08:17 (GMT)
[#17850] Copying text from Eric4 to Blender crashes Blender
The crash is caused by calling XGetWindowProperty when xevent.xselection.property is zero.
Not a proper fix because clipboard can paste the data without trouble.
Revision 83ea582 by Joshua Leung
January 27, 2009, 05:04 (GMT)
Graph Editor - Selection Tools

* Mouse-Select and DeSelect All work again
* Added access to constraint 'influence' value
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