Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 4887 / 5574

August 7, 2008, 04:38 (GMT)
-> Slight tweak to FLT exporter

FLT files written by the FLT exporter would
reference external files (other FLT files,
texture maps, ect) with standard backslash
seperators on win32. However, many tools
that deal with FLT files expect directory
seperators to always be forward slashes
regardless of platform.
August 7, 2008, 01:02 (GMT)
added back copy buttons to "Texture Face" panel.
Revision ba12aa0 by Chris Want
August 6, 2008, 20:37 (GMT)
Getting the blenderplayer to compile/link with CMake.

Note: yuck, this is a horrible way to do it -- python devs should
think about splitting the python stuff into separate libs if they
only want to partially include it in the game engine.

Revision 6688ab7 by Ken Hughes
August 6, 2008, 20:05 (GMT)
Python API
----------
Fix typo in documentation for render.startFrame() and render.endFrame(). Arguments are valid in the range 1 to MAXFRAME.

Revision 5539d57 by Chris Want
August 6, 2008, 19:47 (GMT)
Fixed a warning due to a change in policy between cmake 2.4 and
cmake 2.6. (Other warnings still exist, but are harder to fix.)
August 6, 2008, 16:50 (GMT)
August 6, 2008, 15:46 (GMT)
Fixed non_recursive BVHbuild with openmp
CHanged the BENCH functions to use: gettimeofday (wall time) instead of clock (cpu time)
This was to test if the openmp was working right.
Revision 6c0f466 by Ian Thompson
August 6, 2008, 13:46 (GMT)
Various UI drawing and event tweaks to make markers feel more natural and avoid getting in the way. If there is a marker under the cursor, ESC will remove it and others in its group. Otherwise all temporary markers are removed. Tab finds/cycles/removes temp. markers, cycles non-temp. markers (under cursor) and behaves normally in all other cases.
August 6, 2008, 10:23 (GMT)
BGE fix: confirm fix for segmentation fault by Diego and remove warning in calling ConvertMaterial Ipos.
August 6, 2008, 04:09 (GMT)
* blenderplayer wasnt useing the scenes frame rate.
* GBE Python API's alignToVect wasnt clamping the align ammount from 0.0-1.0
* Generated images arnt animated - use for a test to see if the textures animated.
Revision 799ba2c by Ian Thompson
August 5, 2008, 23:23 (GMT)
Added a Python interface to the marker system with a few additional functions for modifying text selections in general. Tweaked some of the events and drawing code and added a template completion script along the lines of gedit's snippets.
August 5, 2008, 22:26 (GMT)
Made Mathutils its own module rather then GanmeLogic.Mathutils
August 5, 2008, 22:23 (GMT)
Update MSVC project files for Mathutils support in the blenderplayer
Revision ab5f21e by Ken Hughes
August 5, 2008, 22:13 (GMT)
Fix compiler warnings from earlier commit.

August 5, 2008, 21:20 (GMT)
Fix segmentation faul in GE.

We assign the material name before check the pointer.

Please Benoit check this and also I have a compiler warning
about the second argument in the previous call of
ConvertMaterialIpos, the argument is NULL but the function
need a dword.
August 5, 2008, 18:49 (GMT)
Just a tmp commit about bvhtree build
Theres something broken with BVHtree queries.. updates are not advised at all
Revision 06c3dee by Ian Thompson
August 5, 2008, 17:43 (GMT)
Find and Replace now support "Mark All" which marks all occurrences of a string and allows them to be edited from one instance. Improvements have also been made to the UI allowing better control over which occurrences to replace.
August 5, 2008, 16:23 (GMT)
BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
August 5, 2008, 16:12 (GMT)
Revision b277de2 by Ben Batt
August 5, 2008, 14:42 (GMT)
Fix for [#17421] Issue with Displace modifier not updating with
animated textures

I have added a dependsOnTime function for the Displace modifier which checks
if the displacement texture has IPOs, is a plugin, or uses an animated image.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021