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July 28, 2008, 10:13 (GMT)
commit by jms:
Rvk1 to rvk2 script python did not work anymore with the softbodie in blender 2.46. Only one line needs to be removed.
Revision 8162215 by Joshua Leung
July 28, 2008, 04:08 (GMT)
Bugfix:

Bone-locking should only be set if the bone (and not its parent/children) are selected. Transposition error from the patch (I had to manually apply as there were some oddities about the patch file).
Revision edf557c by Matt Ebb
July 28, 2008, 00:21 (GMT)
* Fix for Aligorith's fix for my mistaken uninitialised variable in outliner.c - it was never needed in the first place.
July 27, 2008, 16:27 (GMT)
Fix crash on baking pointcache reported by nudel
July 27, 2008, 13:40 (GMT)
soc-2008-mxcurioni: implemented and integrated all 21 original stroke shaders.
Revision f4def51 by Joshua Leung
July 27, 2008, 12:48 (GMT)
#17309: Copy/pasting bone names (without editing text) doesn't update bone/pose names

The pasting code for text-buttons (when hovering over the button), was incorrectly using the drawstr (i.e. the string that is displayed in the text-button, and includes the 'name' of the button) as the old value. This meant that the renaming code could not correctly detect matches to rename.
July 27, 2008, 12:28 (GMT)
Almost done with 'Phase 1': Fixed depsgraph update of modifier, fixed material index deletion, fixed face flag deletion (using face0 now as old fluid code)
Revision b2be0a1 by Joshua Leung
July 27, 2008, 11:41 (GMT)
Bugfix #17334:

This bug-report revealed a critical error made in the menus for Constraints Owner/Target spaces. It seems that the wrong values have been used for 'pose space' and 'local with parent' space. This has now been rectified, so that old rigs won't break (just that the labels will be a bit different).
July 27, 2008, 11:27 (GMT)
soc-2008-mxcurioni: ported ALL 1D unary functions, representing 32 new classes.
July 27, 2008, 10:46 (GMT)
svn merge -r 15649:15800 https://svn.blender.org/svnroot/bf-blender/trunk/blender + forgot something in last commit --> e) Last simulated Frame will stay and not turn into cube/domain after last valid simulated frame. f) Fixed loading of old fluidsims (1 parameter was wrong)
July 27, 2008, 10:38 (GMT)
Phase 1: a) Fluidsim is a modifier now which allows apply'ing now. b) Fluid control start time/end time works now. c) Negative attraction forces are available now. d) Fluidsim IPOs are now hidden if they don't apply to the selected fluid-type (less confusion for the user).
July 27, 2008, 06:57 (GMT)
soc-2008-mxcurioni: ported ALL 0D unary functions, representing 34 new classes. I will do the same for the 1D unary functions.
Revision 05ec902 by Joshua Leung
July 27, 2008, 05:20 (GMT)
Outliner.c:

Fixed some warnings about 'ob' being used uninitialsed. In some places that was definitely the case!
Revision 6035b3e by Joshua Leung
July 27, 2008, 04:39 (GMT)
Grease-Pencil:

* UI - added delete button for hidden layers
* Renamed the two hardcoded defines added for testing distances to their more formal nomenclature.
Revision b24485a by Joshua Leung
July 27, 2008, 04:19 (GMT)
Patch #17336: Lock bones in edit mode
Submitted by: Lorenzo Pierfederici (lento)

This patch adds the ability to lock transformation on bones in edit mode, to protect them from accidental editing.

Bones can be locked from the editing buttons, the transform property panel, the specials popup menu or the python api.
July 27, 2008, 03:40 (GMT)
soc-2008-mxcurioni: implemented and tested unary predicates. The good news is that My approach seems to works (even though it is not fully testable as it needs Freestyle to be running). I will now port the 80 predicate subclasses left.

In this commit, UnaryPredicate0DDouble and its subclasses DensityF0D and LocalAverageDepthF0D are implemented and integrated in the API.
Revision b4fc80e by Joshua Leung
July 27, 2008, 03:15 (GMT)
== Pose Mode - Copy Menu (Ctrl C) ==

This now works even when there is a proxy-protected bone selected with a few differences.
* The Transform Locks, IK-Flags, and Custom Bone Shape settings are unavailable, as they would be reset by the proxy protection anyway

Also, the Copy Constraints options have been altered so that they do NOT free all existing constraints on the target bones before copying.
* Constraints are now appended to the end of the constraint stacks, with those added to bones belonging on proxy protected layers getting tagged as 'local' constraints.
* This is more useful for riggers than the previous behaviour (which was quite nasty too).
Revision 01a6d44 by Ian Thompson
July 26, 2008, 22:37 (GMT)
Undo Fix: Down arrow on last line sent cursor to end (right) but undo sent it up. Similar for up arrow on first line. Undo was then off by a line.
Revision 6872ff7 by Ian Thompson
July 26, 2008, 22:25 (GMT)
Oops, forgot to reset counters for each line when calculating wrap.
July 26, 2008, 22:00 (GMT)
== Python scriptlinks ==

Render/postrender events were missing from bg rendering (and also from rendering called inside scripts). Found this because of bug #17389, the code to prevent race conditions with pynodes is currently inside BPY_do_all_scripts (that runs scriptlinks) and so was not being called in bg mode or rendering via scripts.

http://projects.blender.org/tracker/?func=detail&atid=125&aid=17389&group_id=9

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