Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 20, 2008, 23:34 (GMT)
BGE 2dFilters some extra fixes
July 20, 2008, 23:03 (GMT)
BGE Bug Fix:#17349, fixes some problems about 2d-filters
July 20, 2008, 21:09 (GMT)
BGE patch: constraint orientation actuator did not work when damping=0.
July 20, 2008, 21:05 (GMT)
Fix for crash in collisions (introduced *after* 2.46 with my collision recode)
July 20, 2008, 18:07 (GMT)
[#17356]: Reactor particles makes blender crash
July 20, 2008, 17:18 (GMT)
GameObject functions getChildren() and getChildrenRecursive()
July 20, 2008, 16:06 (GMT)
Bugfix #16662

Curve modifier on lattice suffered drawing updates, only when the system
was not animated though, missed depsgraph calls then.

Solved it by forcing lattice to always return displist for its vertices,
that's same as for how mesh/curve works now.


July 20, 2008, 15:40 (GMT)
BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when parenting. Allow loc/scale/orientation change on child object with physic controller.
July 20, 2008, 10:09 (GMT)
Bugfix #8182

Specular render in Blender still had terminator problems... only the diffuse
part got "phong correction" applied. I didn't fix this before to not change
rendering results just before the release. Now there's time I hope?

Render results should only differ minimal, and only visible for low spec
hardness values (like 1 or 2)

July 20, 2008, 08:52 (GMT)
July 20, 2008, 05:01 (GMT)
soc-2008-mxcurioni: updated support for Nature class.
July 19, 2008, 15:44 (GMT)
Added functions so python can change library paths.
* bpy.libraries.paths() -> list of library paths.
* bpy.libraries.replace(fromPath, toPath)



July 19, 2008, 15:22 (GMT)
Following the same optimization as bvh raycast:
*Made nearest surface also use "quad" bvh tree (instead of splitting quads in 2 bvh nodes).
Again that leaded to improvements in build and query time.

*BLI_bvhtree_find_nearest api is now following the same concept as BLI_bvhtree_ray_cast

removed code relative to bvhtree_from_mesh_tris.
July 19, 2008, 13:04 (GMT)
syntax change so GCC 4.3 will build
July 19, 2008, 10:27 (GMT)
BGE bug fix (good for 2.47): remove static-static collision messages on the console since previous SetParent fix. The physical object is set to static+ghost while the object is parented. This behavior will be made optional in a future release. The DisableDynamics actuator will also make the object static except that the ghost/non-ghost flag is preserved.
July 19, 2008, 07:45 (GMT)
BGE patch: Relink actuators with target within group when duplicating group; generalize protection against object deletion for all actuators that point to objects.

Certain actuators hold a pointer to an objects: Property,
SceneCamera, AddObject, Camera, Parent, TractTo. When a
group is duplicated, the actuators that point to objects
within the group will be relinked to point to the
replicated objects and not to the original objects.
This helps to setup self-contained group with a camera
following a character for example.
This feature also works when adding a single object
(and all its children) with the AddObject actuator.

The second part of the patch extends the protection
against object deletion to all the actuators of the above
list (previously, only the TrackTo, AddObject and
Property actuators were protected). In case the target
object of these actuators is deleted, the BGE won't
crash.
Revision f042a46 by Ian Thompson
July 18, 2008, 23:35 (GMT)
Merged 15170:15635 from trunk (no conflicts or even merges)
Revision 123407e by Ian Thompson
July 18, 2008, 23:12 (GMT)
Added a documentation panel with primitive word-wrap functionality. It can be displayed by Text.showDoc(string) in python and has a text-plugin script for function docs which may be invoked with Ctrl+I inside its params list. Eg. type "dir(" <Ctrl+I>
July 18, 2008, 22:24 (GMT)
*Added "kept" mesh above surface option on shrinkwrap to nearest surface
changed a few code relative to project over normal mode (to try to kept code generic and more independent of modifier itself)
July 18, 2008, 20:31 (GMT)
soc-2008-mxcurioni: Added IntegrationType and Nature classes, used to store constants used throughout Freestyle
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