Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 2, 2008, 22:39 (GMT)
== Sequencer ==

Fixed:

* crash with gamma tabs and blend modes
* crash on rect -> rect_float blend mode input
* alpha over and under have now input swapped

January 2, 2008, 21:40 (GMT)
trackball rotate patch from bebraw so using the Shift key works as expected.
January 2, 2008, 21:36 (GMT)
== Sequencer ==

Bugfix: fixes crash if lowest strip was in blend mode "ALPHA OVER" (combined
with other blends above)

January 2, 2008, 18:44 (GMT)
displace modifier wasnt loading in linked textures/objects. missing calls to expand_doit
January 2, 2008, 17:57 (GMT)

Bugfix for memory leak with particle roughness vertex groups.

January 2, 2008, 17:40 (GMT)
added utility function Blender.GetPaths( absolute=0 )
returns a list of files this blend file uses, wraps bpath functions.

January 2, 2008, 15:44 (GMT)

Bugfix for some strand simplification popping.

January 2, 2008, 14:36 (GMT)
January 2, 2008, 14:20 (GMT)

Bugfix for incorrect strand clipping in shadow maps, not sure yet it
actually fixes the problem.

January 2, 2008, 13:51 (GMT)
Pre merge commit, only added debug output so far
January 2, 2008, 12:35 (GMT)
* make sure we have still a compiling GE with scons/mingw
* assist ideasman also for scons/mingw with ffmpeg enabled
January 1, 2008, 22:10 (GMT)
* making sure removal of headers still has successful compile on win32
January 1, 2008, 19:20 (GMT)
removed some more header files, made the game engine compile with removed header files, added includes to SConstruct files.
January 1, 2008, 18:38 (GMT)
== Sequencer ==

Added some additional NULL-checks. (se->ibuf can be null, shame on me :)

January 1, 2008, 18:29 (GMT)
Some notes for those who try to follow this :)

- first work on getting area/screen handling back
- added structure for where to put stuff, is still under
review, wait a bit for docs?

Campbell is working on removing every bad level include from
sources, so we can safely rebuild the src/ directory.


January 1, 2008, 18:16 (GMT)
removed blenderdef.h, BIF_*, BDR_* and BSE_* header files (except for BIF_gl.h and BIF_glutil.h)

January 1, 2008, 16:14 (GMT)
while trying to debug memory leaks, extended MEM_printmemlist to print a python dict and some lines at the end to format it in a useful way when run as a python script.

January 1, 2008, 15:53 (GMT)
More work on restoring Blender;

- brining back subwindow management
- removing more bad level stuff

January 1, 2008, 14:13 (GMT)
Bugfix #8032

The warning i've coded 1.5 year ago, to warn when a .blend was written
by newer executable, failed on the .B.blend load case... UI not property
initialized then.

This at least fixes the crash, a menu won't pop up correctly though...
luckily the warning works for regular load or ctrl-x

January 1, 2008, 14:04 (GMT)
* make sure desktop is redrawn when coming out of GHOST_kWindowStateFullScreen
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021