Revision 2ffd530 by Clément Foucault February 25, 2020, 13:24 (GMT) |
EEVEE: Lookdev: Fix lookdev spheres positioning in viewport render |
Revision 19de81a by Clément Foucault February 25, 2020, 13:08 (GMT) |
EEVEE: Lookdev: Fix cubemap resolution change not refreshing lightcache |
Revision 190fd79 by Clément Foucault February 25, 2020, 12:58 (GMT) |
Overlay: Fix overlays being washed out by render colors Clamping here might be a bit too much if output is expected to be HDR. But we don't support HDR atm so clamping is fine. |
Revision 7bc893c by Sybren A. Stüvel February 25, 2020, 12:30 (GMT) |
Start of unit test framework for constraints Currently this only tests the Child Of constraint. My aim is to cover constraints with tests before they are refactored/altered. No functional changes. |
Revision 4f92367 by Sybren A. Stüvel February 25, 2020, 12:30 (GMT) |
Cleanup: fixed copy-paste error in Object Solver constraint message The message was clearly copied from the Child Of constraint, and never changed to Object Solver. No functional changes. |
Revision 6e23433 by Clément Foucault February 25, 2020, 12:26 (GMT) |
EEVEE: Lookdev: Add support for partially blurred background This is using the GGX probe as background. This has the drawback of having the resolution choosed in the indirect lighting setting. The blurring is not really high-quality. The pros is that it has a simple implementation and is fast to evaluate. This patch also fades the background alpha to make overlay engine draw the default background color in the correct color space. Removing one colorspace hack. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6895 |
Revision 7e7c927 by Clément Foucault February 25, 2020, 12:18 (GMT) |
Cleanup: EEVEE: Use log2_floor_u |
Revision 8885fb5 by Clément Foucault February 25, 2020, 12:18 (GMT) |
EEVEE: Fix seams in reflection cubemap on low roughness This was caused by the texture size not being power of 2. Thus the padding applied to the base LOD did not match the highest mipmaps. |
Revision 7463da6 by Brecht Van Lommel February 25, 2020, 10:53 (GMT) |
Fix T74095: crash deleting all faces in edit mode with Cycles rendering |
Revision e0085bf by Brecht Van Lommel February 25, 2020, 10:44 (GMT) |
Cycles: move sss and diffuse transmission into diffuse pass This simplifies compositors setups and will be consistent with Eevee render passes from D6331. There's a continuum between these passes and it's not clear there is much advantage to having them available separately. Differential Revision: https://developer.blender.org/D6848 |
Revision e6be2af by Campbell Barton February 25, 2020, 10:30 (GMT) |
Cleanup: remove cddm_from_bmesh Use BKE_mesh_from_bmesh_for_eval_nomain instead. |
Revision bd03fe1 by Campbell Barton February 25, 2020, 09:32 (GMT) |
Cleanup: avoid Operator.customdata cast which could lead to errors Both save and save-as share utility functions which cast from customdata in an error prone way. Avoid this by passing image format data directly. |
Revision d94a399 by Campbell Barton February 25, 2020, 07:29 (GMT) |
Fix memory leak saving images |
Revision ae3263e by Jeroen Bakker February 25, 2020, 06:47 (GMT) |
DrawEngine: Clean up Put DefaultFramebufferList and DefaultTextureList into an own header file. These structs were private, but also used by the window manager and gpu package. The previous implementation we needed to keep these structs in sync. |
Revision 9e45468 by Campbell Barton February 25, 2020, 06:19 (GMT) |
Image: support saving images in non-image spaces Alternate fix for T74182, making changes to the save-as operator. |
Revision 096936f by Campbell Barton February 25, 2020, 06:02 (GMT) |
Fix T74182: Crash saving images from non-image spaces |
Revision 727d430 by Campbell Barton February 25, 2020, 05:50 (GMT) |
Cleanup: move deprecated enum into versioning code |
Revision a322b43 by Campbell Barton February 24, 2020, 22:25 (GMT) |
Cleanup: remove unused wmWindow.monitor |
Revision 4486211 by Campbell Barton February 24, 2020, 22:19 (GMT) |
WM: move cursor refresh tag to the window Avoids having to check the current area is NULL. |
Revision f61f26b by Brecht Van Lommel February 24, 2020, 19:29 (GMT) |
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