Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 25, 2020, 13:24 (GMT)
EEVEE: Lookdev: Fix lookdev spheres positioning in viewport render
February 25, 2020, 13:08 (GMT)
EEVEE: Lookdev: Fix cubemap resolution change not refreshing lightcache
February 25, 2020, 12:58 (GMT)
Overlay: Fix overlays being washed out by render colors

Clamping here might be a bit too much if output is expected to be HDR.
But we don't support HDR atm so clamping is fine.
February 25, 2020, 12:30 (GMT)
Start of unit test framework for constraints

Currently this only tests the Child Of constraint. My aim is to cover
constraints with tests before they are refactored/altered.

No functional changes.
February 25, 2020, 12:30 (GMT)
Cleanup: fixed copy-paste error in Object Solver constraint message

The message was clearly copied from the Child Of constraint, and never
changed to Object Solver.

No functional changes.
February 25, 2020, 12:26 (GMT)
EEVEE: Lookdev: Add support for partially blurred background

This is using the GGX probe as background. This has the drawback of
having the resolution choosed in the indirect lighting setting.
The blurring is not really high-quality.

The pros is that it has a simple implementation and is fast to evaluate.

This patch also fades the background alpha to make overlay engine draw the
default background color in the correct color space. Removing one colorspace
hack.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6895
February 25, 2020, 12:18 (GMT)
Cleanup: EEVEE: Use log2_floor_u
February 25, 2020, 12:18 (GMT)
EEVEE: Fix seams in reflection cubemap on low roughness

This was caused by the texture size not being power of 2. Thus the
padding applied to the base LOD did not match the highest mipmaps.
February 25, 2020, 10:53 (GMT)
Fix T74095: crash deleting all faces in edit mode with Cycles rendering
February 25, 2020, 10:44 (GMT)
Cycles: move sss and diffuse transmission into diffuse pass

This simplifies compositors setups and will be consistent with Eevee render
passes from D6331. There's a continuum between these passes and it's not clear
there is much advantage to having them available separately.

Differential Revision: https://developer.blender.org/D6848
February 25, 2020, 10:30 (GMT)
Cleanup: remove cddm_from_bmesh

Use BKE_mesh_from_bmesh_for_eval_nomain instead.
February 25, 2020, 09:32 (GMT)
Cleanup: avoid Operator.customdata cast which could lead to errors

Both save and save-as share utility functions which
cast from customdata in an error prone way.

Avoid this by passing image format data directly.
February 25, 2020, 07:29 (GMT)
Fix memory leak saving images
February 25, 2020, 06:47 (GMT)
DrawEngine: Clean up

Put DefaultFramebufferList and DefaultTextureList into an own header
file. These structs were private, but also used by the window manager
and gpu package. The previous implementation we needed to keep these
structs in sync.
February 25, 2020, 06:19 (GMT)
Image: support saving images in non-image spaces

Alternate fix for T74182, making changes to the save-as operator.
February 25, 2020, 06:02 (GMT)
Fix T74182: Crash saving images from non-image spaces
February 25, 2020, 05:50 (GMT)
Cleanup: move deprecated enum into versioning code
February 24, 2020, 22:25 (GMT)
Cleanup: remove unused wmWindow.monitor
February 24, 2020, 22:19 (GMT)
WM: move cursor refresh tag to the window

Avoids having to check the current area is NULL.
February 24, 2020, 19:29 (GMT)
Fix Cycles Embree hair + motion blur failing after recent Catmull-Rom change

Ref T73778
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021